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You would have liked an energy bar and a life bar? Why not, let's make a health bar that can't be replenished! Great idea!
The aiming system is good. The weapons are not on the center of the mech, but the reticle is based on the player. Both arms can't aim at exactly the same target
And leading with the flak cannon is quite easy on early encounters. You just need training.
hold ctrl and move the mouse to view enemies before they view you (also make sure to change the default zoom level in options)
most weapons inherit your movement to a degree, so if you're moving left and shooting something above you then youll have to aim a bit to the right to correct the drift... though theres some weapons where this isnt the case (notably the energy sword and beam rifle)
once you get upgraded boosts avoiding contact damage is easy; until then id advise you always have your drill charged so you can deflect them
beam down in a mech and ditch it there so you can tell when youve full circled a planet
https://steamcommunity.com/sharedfiles/filedetails/?id=1426384307
I know I know, not everyone likes mods. But you do see a lot of people complaining about vanilla gameplay....so.....
doesn't strike me as very enertaining or tense.
just more touch based damage.