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OK. I've been looking through the Starbound vs terraria posts on this forum. Apparently collecting stuff and exploring multiple worlds and construction are all the main things this game has over Terraria.
The big things I really enjoy are multiple classes, and combat. Next big things include interaction with NPCs. Does Starbound have these things, and does it do it well?
I just bought it, I'll try it out for a couple hours and refund if it doesn't meet my expectations. Thanks everyone
Terraria to me was always about progression: building up your base and world, gathering supplies, all for the purpose of conquering bosses.
While you can do all that stuff in starbound, I don't think it's the main point of the game. Imo Terria has better combat mechanics and boss fights, and even though starbound and terraria have the same amount and variety of weapons, I definetely was not as invested in the armor and weapon progression in starbound as I was in Terraria. However, the armor in Starbound does look cooler generally.
Where starbound really excels, however, is in exploration. Terraria's world always seemed small to me. It was the same dungeon, jungle temple and etc, with only minor differences from playthrough to playthrough. Starbound, on the other hand has an infinite amount of unique worlds to explore, each with multiple different combinations of randomly generated structures, space ships and space stations, npcs, quests, and mobs. You travel from world to world, exploring, looting, and fufilling quests, before moving on, and each is a unique experience. Instead of building a base and making a world your own, you upgrade your ship and gather crew for a majority of the game, never hunkering down in one single planet.
While there are boss fights, I mostly spent my time gathering resources to gain access to newer worlds, and searching the cosmos for artifacts to turn my ship into a personal museum. What makes starbound great is the variety of generated structures, settlements, and planets to explore.The boss fights and story are decent and a nice add-on but are secondary imo.
Starbound also beats terraria when it comes to building. Starbound has a more diverse and athestically pleasing variety of furniture, building blocks, and decorations. Once you've beaten the game and decked out your ship, there's still lots of fun to be had building a colony, especially if you're into decorating. The thing is in starbound you probably wouldn't start building a base and village until you've already beaten all the bosses. The NPCs available to your settlments are better than Terraria, you have access to like 10 different races, each with specific variants with different professions. The way you attract specific NPCs to your settlement is also better executed in Starbound imo. You have to collect items related to the NPC you want to attract and decorate the house with them.
In conclusion, while Terraria and Starbound have very similar mechanics and visuals, the actual gameplay can differ. Terraria is more about fighing, starbound is more about exploration, at least in my opinion. Don't get me wrong though, Starbound's fighting isn't bad by any means, but on that front Terraria is better.