Starbound

Starbound

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TehScourge Jun 16, 2019 @ 7:38pm
Hey Devs...Extended mouse support (side buttons, etc)?
Why is this not already done? For any modern game with a wide following not to support a modern mouse setup is quite simply unacceptable, and frankly, it's laziness on the part of the developers. Don't get me wrong, you've done a great job, and I'm overall quite pleased with your work, but this is absolutely unacceptable. Controller support is probably going to be a bit of work (though also something that really should be done), but simply adding support for the extra mouse buttons should be quite simple, so why has it not been done? The extra content is great, the bounty hunter expansion rocks, but c'mon now...Focus on the BASICS first. And proper mouse support IS basic. Very, VERY basic.

I did dredge up an old Chucklefish forum topic from 2015 explaining how to edit the binds to the fourth and fifth mouse button, and it didn't work. At all. Apparently it's no longer valid. So what little support DID exist for extended mouse buttons has clearly been REMOVED, instead of IMPROVED. What the hell?

On that note, if anyone knows something I don't, or has successfully edited the config to use the side mouse buttons, please do enlighten me.

EDIT: On a side note, and to clarify: In regards to being overall pleased with devs, and the bounty hunter content - it should go without saying that I was as incensed as anyone else that it completely broke mods. But I suppose sometimes it has to happen for progress' sake. And thankfully, the FU team worked tirelessly to update their mod the same night. FU has hardworking devs, too. Frankly, they ought to merge FU into stock and hire the FU team.
Last edited by TehScourge; Jun 16, 2019 @ 7:51pm
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Showing 1-9 of 9 comments
Medic Main Jun 16, 2019 @ 7:58pm 
I was honestly expecting better mouse support to be added into the game in 1.4 update. It bothers me so much to have a mouse with 5 side buttons but not being able to use 'em.
TehScourge Jun 16, 2019 @ 10:09pm 
Originally posted by Salty:
I was honestly expecting better mouse support to be added into the game in 1.4 update. It bothers me so much to have a mouse with 5 side buttons but not being able to use 'em.

EXACTLY! And what is the point of the big updates if they don't add something so basic, necessary, and simple? Screw content. That's the big mistake every dev seems to make these days. They are all about content and eyecandy. They reason, rightly, that adding content will create more sales, and keep old players coming back, keep the game on everyone's radar. The problem is, if you disrespect your customer base, and this IS a way of doing that, and fail to add basic functionality, stability, optimization, and playability, folks eventually give up regardless, and you also create a POOR reputation that keeps on going, so it more than offsets the creation of fresh interest via content. I'd really like to see them do better. Chucklefish has a pretty good outfit and some great games, learn from other developers' common mistakes, please. And seriously, this crap of not being able to use the mouse button is just plain irritating as hell.
Last edited by TehScourge; Jun 16, 2019 @ 10:11pm
TehScourge Jun 16, 2019 @ 11:48pm 
Originally posted by Keiku:
Or you could bind your additional mouse buttons to the keys that already do something instead and save the profile for Starbound. I've been doing this for years.
I could. And sometimes do. But I shouldn't have to. And it's a bit of a PITA. Also, that technique precludes the option of then having that key free for other commands (though that isn't an issue in this particular case).
Shrapnel110 Jun 17, 2019 @ 2:54am 
Adding in support for generic extra mouse buttons has been a standard for over 15 years now, there shouldn't be any issues unless it's a weird mouse that assigns a windows shortcut to buttons instead or other special function. Not every mouse with extras has remapping software, so those people are screwed.

I don't recall seeing game threads about one particular mouse not working right, instead it's about a game not supporting any extra buttons at all. At one point, this game never even supported keyboard remapping, but that was added in eventually.
TehScourge Jun 17, 2019 @ 4:16am 



Originally posted by Keiku:
Originally posted by TehScourge:
I could. And sometimes do. But I shouldn't have to. And it's a bit of a PITA. Also, that technique precludes the option of then having that key free for other commands (though that isn't an issue in this particular case).
You instead want the devs to go out of their way to add support for every single piece of mouse software? Instead of one thread there would be 30 threads because their particular mouse isn't supported.
I don't see the point and I don't see a problem in binding the keys on your mouse to Starbound binds. I don't know about you but it takes around 3 button presses to rebind a key for my SteelSeries Rival 500 and it also allows you to automatically select a custom preset for each application. It's neither difficult or time-consuming.

First, I don't have that fancy a mouse. In fact it's an outdated and no longer sold Cougar gaming mouse. And pretty darn standard, also rather basic for a gaming mouse, by current standards. It does not, however, come with an automatic per-game profiling doohickey. Sure, there's autohotkey or whatever that utility is that's commonly used to map a keyboard button to a mouse button. But AFAIK, it needs to be manually programmed, and doesn't have an automatic per-program profile loader. Meaning it's extra hassle, and causes me grief if I move to another game and forget to deactivate it.

Second, I'm not asking anyone to "go out of their way"...I'm asking you get your head out of your rectal cavity, though. Five button mouse has been the standard for more than a decade now. It's the new three-button mouse. Or the new two-button, if you're old enough to remember them (as I am - for that matter, I recall the dual "paddle" controller and dials on the ancient Apple II+). Nor am I asking them anyone to code around every obscure peripheral they can lay their hands on. That WOULD be unreasonable. But they don't have to. Because it's extremely standard. Just basic run of the mill mouse support like you'll find in Windows, MacOS, Linux, all the web browsers I know of, and nearly every game or other program made within the last twenty years. Yeah, I'm asking for SOOO much...Just totally unreasonable.

Lastly, it's clear, as I mentioned, that they did have some partial support for standard mouse binding, and removed it. And on top of that, they saw fit to, while removing any support, to also HARDCODE the mouse 3 (wheel button) binding to the activate/use function. Why on earth they did that, I have no idea. So who is being unreasonable, here? Not I. Perhaps, actually, the DEVS are being unreasonable. Though I wasn't going to suggest that before YOU became unreasonable and jumped up my behind with ignorance.
Last edited by TehScourge; Jun 17, 2019 @ 5:50pm
Blehh..... Jul 1, 2019 @ 3:03am 
Originally posted by TehScourge:
I did dredge up an old Chucklefish forum topic from 2015 explaining how to edit the binds to the fourth and fifth mouse button, and it didn't work. At all. Apparently it's no longer valid. So what little support DID exist for extended mouse buttons has clearly been REMOVED, instead of IMPROVED. What the hell?
Is that 2015 topic happen to be this one here[community.playstarbound.com]...?

I am too wondering how to bind my mouse 4 and 5 for some things on my Razer Ouroboros. According to that thread, the right code is "FourthButton" and "FifthButton" after changing the type to "mouse" which apparently doesn't work...so that means the only other way to bind mouse buttons to the game is to macro it and then bind those macros to a key (that starbound will like, so you probably won't be able to use a key that it doesn't like such as hard coded keys...) on the keyboard.....and some mice don't have their own dedicated software to do this which means you won't be able to macro your keys in.....

Was it officiall stated that that hack is no longer valid for 1.4.3?
Last edited by Blehh.....; Jul 1, 2019 @ 3:15am
soundtoxin Sep 3, 2023 @ 10:31pm 
Old thread, but did anyone ever figure this out? Can you really not edit a mouse binding into the config file anymore?
Higuera Sep 7, 2023 @ 3:43pm 
Originally posted by soundtoxin:
Old thread, but did anyone ever figure this out? Can you really not edit a mouse binding into the config file anymore?
Oh, wait, you necro'd the thread. Just make a new one???
Last edited by Higuera; Sep 7, 2023 @ 3:44pm
soundtoxin Sep 7, 2023 @ 5:40pm 
If this were a bug report in a GitHub Issue it would be best practice to comment on the existing issue instead of making a duplicate, and the duplicate would just get closed. Annoying how everyone has their own way of doing things. I guess forum culture is in play here, but I am interested in bug reports/feature requests rather than discussing just playing the game, so it's unfortunate. I'll consider making a new thread.
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Date Posted: Jun 16, 2019 @ 7:38pm
Posts: 9