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The only way I've found that I'd pretend to consider making it "more fun" at all is deliberately searching only for Hostile Ship encounters, and avoiding Friendly Ships, Anomolies, and Space Stations. There are just so many boring Anomoly encounters that it sucks all the fun out of them, and the Friendly encounters are equally boring.
For easier, all there really is is /admin, and that sucks every drop of fun out of it.
mining for minerals is fun because i can grapple around underground and kill things and mine n stuff, but this is just either "bum rush the objective" or "kill everything in hope for a drop"
I always chose the "kill everything and hope for a drop" route btw, haha
Definitely hold onto that Drill. I have tried out the other defensive arms and it's the only one that can really bat away enemies on the fly - it kind of annoys me that there are mech part tiers, yet nothing as mobile as the drill to keep you from taking damage.
The tracking weapons and drones feel completely undependable for space combat as well.
My progression went Flak Cannon -> Heat Rifle -> Cannon Arm -> Spikefist with Drill on secondary. If parts were more plentiful I might have went with another weapon on secondary, but still, it's rough getting through fields of enemies with the only defense being "dodge it" by removing that Drill. When I was testing on an admin account, having two Tesla Streams equipped seems to be the most reliable for killing enemies before they can get to you, so, best defense is a good offense.
Races & species must always be & will be different. Their initialy postured in one of three ways: Neutral, freindly or hostile. This difference helps to create a variety in lifeforms. Some of which maybe set in thier ways & others can be influenced in changing thier posture towards outsiders.
So to be in a Universe of hostilities everywhere for 'fun' is well, unrealistic & just 'to much'.
A Mech part could consist of a number of craftable components, say five. The more advanced a part, the better the quality (level) of components required. The sequence could be:
Aquire the resources & quantity (variable) for each component. Craft all components at a Mech station.
Another thread posted also.
I know what you mean, however, the game spawns disproportionately more Anomolies and Friendly ships than Hostile Ships. Seeing as (IMO) Hostile Ships are the most entertaining, it makes popping into those anomolies and friendly encounters all the more monotonous. It feels like the ratio of Anomolies to ship encounters is around 3:1, and then a 2:1 chance of each ship encounter being friendly vs. hostile.
The game never establishes whether the universe is more hostile or more friendly, so I'm not seeing any reason why the frequency of hostile ship encounters should be so low. Obviously every encounter shouldn't be a hostile ship, but we're talking about entire solar systems. Solar systems where random anomolies are more frequent than a ship with a couple bandits in it. I feel that's pretty unrealistic. Now, on the other hand, if the game was set up to insure there was at least 1 hostile ship in every star system at any given time that would never seem unrealistic to me. I'm not saying that's the way to fix it, I'm just saying there are plenty of acceptable ways to make it so there is always something fun to do in space mech encounters without loss of realism.
I wouldn't mind attempting hardcore but don't fancy doih the missions again. This game mechanic is a general annoyance to me personally & is the main only fault I av with SB.
A solid "Easy", "Medium", "Hard" mode would be great - I'd be happy to take on larger swarms of enemies with more HP/defense for higher drop rates to speed mech building along. And that's the whole point I want to get at - nothing in SB, aside from mechs, is really a grinding game. It's all just crafting and maybe a few short digs. So, throwing in this unecessarily grindy mechanic is just shoveling a pile of frustration onto otherwise fun mech gameplay.
well you can alway just go /admin unless you really hate cheats like centrain someone...