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It seems like a really threadbare connection to me, hardly well implied and much less concerned, and I don't to believe it, but eh, that's what some people are utterly convinced of.
The idea seems to be that novakid don't record things due to their short attention spans, but I very much wish they had more concrete lore.
Couldn't they at least have oral traditions and stories passed down through generations until recorded by some scholar that encountered them? Tales that are only barely believable, but novakid "history" nonetheless.
But... sorry for the tangent.
Production-wise, Novakid are a "bonus race", created due to meeting a stretch goal. They never really had any lore written for them, so when the lore, quest, and progression revision happened in the last release before 1.0, Novakid were likely left out as there was never anything really to revise.
As to the issue with no history, there is technically some, but only as written by other races that have encountered them. The Novakid just don't care to keep their own history. Bietol, the creator of the Novakid concept, put it best here:
Please try adding whitespaces (Like I did right above here), comma's and full-stops (.) after you finish a sentence.
I understand the butterfly effect, and the movie by the same name is awesome. You lost me at "until dawn" combined with "encounters them" and "conoly deed".
Furthermore, I am not sure where the point about "until dawn" ends (Lack of full-stops) and which game is supposed to have a server browser, or not. Once you started talking about unturned (Another game?) and updating their server browser, I completely lost the point of your post.
he said yes part of the update will i dont know whats beirng added or how much nova-kid stuff he nerver said
Naturally, but stories, folktales, and tall tales rooted in vaguely historical events serve the purpose of being boastful or entertaining more than they serve as historic documents. I believe it to be entirely possible to construct a lore and history around the concept that the Novakid have a short attention span and don't necessarily have an interest in history.
As for the artifact... well, nobody here mentioned that, but I'd point out that particular lore is a bit garbled anyway.
I hope there is more about them in the future, I truly do. I find the way they are handled heavily disappointing. Even in a "butterfly effect" or loop they would still generate some experiences, even if it was the same ones over and over, resulting in multiple garbled and mangled variations of the same campfire legends...
I suppose it's a matter of personal opinion, though.
That said, it's important to remember the game can and will undoubtedly be updated for a while to come, meaning more novakid related content will almost certainly come in time.
you mean at the end of the game where you blow up, and the cultivator says that parts of it were scattered across the universe? by that it meant the novakid?
Well, that's why I had suggested that the novakid simply keep the storytelling going while third-party scholars (read: not novakid) record them.