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Forest and lush planets provide easy enemies and excellent farmland.
It's easy enough to build on all planets really. It only depends on what setting you wish for your project. Just try to avoid places that tend to have meteor showers.
"Does being the first to do something new excite you? Do you enjoy watching rare wildlife, up close? Are you not afraid of a little bit of danger? Well move on down to [Satans Bumhole]! We have comfy living quarters for you, and your family! Your new landlord will stop at nothing to make sure you enjoy your new life with us!"
few screen of one of my old base (the idea was to make an hiden secret base):
http://images.akamai.steamusercontent.com/ugc/186171449015130952/08103D6207CB583DB05A9C5B0F9EB0736CB3CB56/
http://images.akamai.steamusercontent.com/ugc/186171449015137613/360A09778ABB9C2D5387E771C301E033B5E13A6C/
http://images.akamai.steamusercontent.com/ugc/645503094103457084/9398F29D2C4E86C2BFC6391219D38060B6BEFEA1/
http://images.akamai.steamusercontent.com/ugc/645503094103456857/4498A5DC91FFFF1B056D6DA2BDAAB1BB21EE2A20/
My homeworld in SP (garden obviously) is kind of my emergency pit stop, houses my backup farm and storage area. Built it out of the volatile mine mini-dungeon and dug a few tunnels in places to get around better. If you really assess the layout I think they filled in a few spots with dirt, but left subtle cues of "Dig here X" as to where they had tunnels originally. I like it because I can adventure in MP and drop things in SP there for when I do build more.
I have another base on a forest world, rains like ALL the time which is great and it snows which just makes me feel like theres variety. Its mainly a logging camp so I keep it lightly stocked because its MP and I really don't trust the concept of actually storing things there. Grief potection only goes so far, people are less likely to jack your furniture versus the 16 items in your crate.
I've got places marked all over for building though, but I'm only like 40 hours into the game so I can't speak to your higher level worlds and the MP I play on disabled ocean worlds for some reason I have yet to understand, but those would probably be fun and an underwater base would probably be fairly safe.
I've heard alot of people talking about moonbases, something about they're actually a higher danger level than any planet so the payout on tenants is great provided you don't carry fuel. Haven't started my tenant empire yet so IDK about that one either.
I don't like desert or barren because I feel like rain adds a level of utility and variety to playing.
Havent tried a moon yet, the weather would mean fairly deep underground bases.
You say you can't see what you would need money for. Ship expansions comes to mind, cattle, teleporters and maybe some of those nice biome machines. Mainly you dont need money at all though.
This was true in vanilla in a previous version of Starbound, as Moons used to be classified as tier 10 planets for the purposes of determining tenant rent and the power of weapons sold by merchants. However, this is no longer the case - Moons are now classified as tier 1 planets (same difficulty as Barren and "lush" planets).
Of course, there's at least one mod that restores Moons to tier 10 status...
With drains, construction goes very fast.
Just terraform the ♥♥♥♥ out of the world
The discussion might be so late, idc, and they don't have ♥♥♥♥ that we have today, but, now you know where you can build, i go for an underground + surface ocean biome, and a massive base + colony in a lush-barren place.
I use a mod called esylum worlds, it has a lush planet where it has no trees, but, it's mostly flat with a couple of mountains not so high up