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Assuming like many others, that you have a router...
> Perform Port Forwarding for Starbound on your router.
> Setup a static IP; this will ensure your IP doesn't change and suddenly lock you out from connecting.
> Look up Hezreh's guide on YouTube for how to setup .config file for your dedicated server. While basic notepad coming with your Windows should be sufficient, installing notepad+ is a great boon for your sanity.
Those three steps will get you to host a base Starbound dedicated server. After personal experiment, if you do not take an extra step to have your dedicated server support mods that you may use, you'll end up in a situation where even you cannot hop on your own server (which should not happen if everything was done correctly).
Running a dedicated server that supports mod can be done easily with another guide that can be found on Steam.
After taking these steps, I was able to setup a server that runs 20 mods that I am subscribed to, and any friends of mine who has same mods (via using the Collections feature) are able to join and play with me, or on their own.
If your friends are the kind that are always available when you are, dedicated server is not required. However, bear in mind that "inviting" a friend via Steam to play has a downside where the player will be kicked off from the game the moment you suffer disconnection or turn off the game, or something of that nature, and lose their progress as well.
Just remember that whomever is playing host disconnects from the game, everyone gets kicked off when you exercise that option though, and that progress you make will only appear on the host's universe, so playing single player will simply send you back to your own universe file, thereby saving no progress.
I've tried out both and ended up returning to the hassles of dedicated server since I've not encountered the bandwidth or performance issues. Individual experience will differ, but I've been able to run other games and download a 10gig patch on different game without a problem.