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Saying the multiplayer is buggy does not help us fix the problems you are having. I have my dedicated server up 24/7 and have not witnessed any multiplayer bugs. A lot of the multiplayer bugs you experience, such as not seeing enemies, or something online related getting out of synch is usually due to players running the game at a low FPS. If your computer is running the game slow, you need to run Steam as Admin (we address this in the FAQ on our website). This is a hardware issue that some users run into, and running Steam as Admin has helped a lot of players.
When you mention no quest text, are you talking about the side quest in Chapter 2? If so, only the host sees that chat. Now if you are referring to a cinema (the ones with black bars at top and bottom), then yes that is most likely a bug.
If you are experiencing bugs, first thing you need to do is check the error_log in the Wanderlust folder and post the errors in the bug topic over at reflectgames.com or email us it so we can take a look at it. Don't forget to mention what you were doing when the bug occurred.
Soloing is difficult in Wanderlust, I will give you that. By skills recharging too slow, I assume you are talking about the Alchemist (Fighter has no CDs). If you want to lower the CD of his abilities, put more points into Alchemy. The alchemist should never get caught in the middle of a group of enemies because he can easily dash through them. Try specing in crowd control skills (like Ice Potion or Blast Potion), and toss a potion when enemies get near then dash away. Do not try to play the Alchemist like a Fighter (getting up close and melee fighting enemies), or you will die, a lot. If being surrounded is the problem, try hit and run tactics, do not let the enemies surround you (their AI is programmed to try and surround you). Don't try to just run in there and mash away at the enemies, and as a fighter if you block constantly, you shouldn't have a problem killing 99% of everything in the game. When he blocks 2 hits from an enemy, he gets an instant crit on said enemy (and dodges their next hit).
Clouds will not cover you up when you are fighting (they disappear). If they bother you, you can always turn them off in the options menu. I will agree that having trees in your way can be annoying.
Grinding for materials/tokens is best done in crawl mode, where you get drops constantly, as well as tokens. If you were just wanting to craft a green, you could easily buy the green off of Gregin in the lobby (keep opening his store to re-random items). A green item is not going to cause a huge difference in stats, but a blue and orange do. If you go through normal mode, selling all of your materials, you can easily purchase full green gear before you finish the game.
A lot of the points you made against the game could/are resolved with better knowledge of the game. Learning what are great solo skills and how the enemies fight will allow you to solo chapters better. Learning where to get the best drops and tokens will allow you to craft better gear. You do have some points, WR is by far not perfect, but a lot of reviews lately put down aspects of WR that evolve more as you get further in your characters development. It IS a hard game (like those old school arcade games), but if you feel stuck at any point, go back to earlier chapters and try for 100%, and in the process you will get the tokens and materials you are looking for.
WR was designed in a way to reward skilled players to progress faster than players who are not as good at the game. Some players can solo the game no problem, some players go through chapters and get 100% on the first try, and others do not. Just don't come into WR and expect to be able to stomp all the enemies that cross your path, because that just isn't how WR was designed; it is supposed to kick your butt!
I am running Steam as Admin. It is not a problem that only one player is having. Everyone except Player 1 has this problem in our group. This is also the only game I've got that has this problem.
I was referring to this text. We were playing through as a group because the game was designed to be played like that, but none of us know what is going on besides 1P. If this is deliberate, it is very frustrating.
I did. I maxed out Alchemy. They still recharge so slowly I can't use them fast enough to fight back.
Except that if the Alchemist runs out of special, he can't move unless he lets go, the meter drains while it's being held down, and while surrounded, I can't move without dashing, which I can't do because my meter drains so fast.
Except that I can't use those skills except when in melee range, and when I use them, it drains my special meter, which means it's empty when things come towards me to attack.
The Alchemist can only attack in melee range. I can only fight up close.
Blocking also drains my meter.
I don't have that option or I'd have found it by now. Are you sure it's there? Also, clouds never turn off for me.
I can't unlock Crawl mode because I can't beat the eighth boss. He annihilates my group. We all get frozen when he uses his special and then he spams ice to keep us frozen, meaning we never unfreeze until we die. He then heals faster than we can keep him hurt.
Okay, but I'm not having any fun by spending hours failing at the game, and my friends are not going to sit around and continue to fail at it for hours. There's no learning curve here. We just start off dying a lot and continue to die a lot as we progress.
There's also no way of learning anything about building besides brutal trial-and-error (with no room for screwing up because everything kills us in one hit) and asking people online.
We are doing this. I have yet to finish a chapter without dying at least 12 times against the boss alone. In a group of four people. I'm not getting any points, and I have not found a single recipe besides one blue one I can't use. I haven't found ANY equipment.
That's great. How are people supposed to GET skilled if the game punishes them for being new at it?
I don't expect to stomp every single enemy. I would, however, like to not get stomped by every single enemy. Soloing is clearly not possible for me, but I am not doing any better with a group. I understand we're not supposed to get 100% on the first try, but I have yet to get more than 50% on run after run, so I'm not improving at all. I've respecced my character so many times the numbers have started to blur together. My stats mean nothing to me anymore because I can't see any difference. I can't get better gear because we can't unlock Crawl and can't unlock Crawl because our gear isn't good enough to continue. It's a Catch-22.
I appreciate all reviews, good or bad, aimed towards WR, but your review was not a review. You stated many points that are all result of not understanding how to play your character class. You CANNOT go into WR button mashing or you will die. I think players expect WR to be a lot easier than it is because of the graphic style, but it is more akin to dark souls. At least we don't take all of your gold and make you start the entire chapter over when you die on normal/hard like that game.
It is fine if you do not like the game, you could have simply stated that the game was a lot harder than you expected. Bashing the game because you are dying a lot can easily be countered by not dying (learning how to avoid getting hit).
For learning the game's intricacies, the "E Key" is probably the most effective solution.
For finding the best success, cooperative play is encouraged. Even having just one additional player will mean - on average - that only half of the enemies are attacking you at any given moment.
Hope this helps!