DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

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kalirion 3 DIC 2013 a las 13:45
How do you summon NPCs?
Still not clear on the summoning aspect of the game. Like that dude at the start of the Dragon bridge who says he uses the sign of the sun or something.
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clkwrks 3 DIC 2013 a las 13:52 
You need to be in human form - reverse hollowing at a bonfire and the area boss needs to still be alive. NPC summon signs generally appear near a boss fog gate if one is available for that particular boss. This is also how you summon other players for co-op. Keep in mind that being human while the area boss is still alive will also allow random invasions.
MyProfile 3 DIC 2013 a las 13:58 
Ok, so I do that, pardon me OP,
I choose to reverse hollow, get invaded and die, what happens then?
Am I hollow again or still human and able to carry on with my boss fight?
What if the invader chooses to kill my boss while Im human, do I lose the boss for good or will it be back when i start a new game?
Thanks.
clkwrks 3 DIC 2013 a las 14:01 
Publicado originalmente por mem:
Ok, so I do that, pardon me OP,
I choose to reverse hollow, get invaded and die, what happens then?
Am I hollow again or still human and able to carry on with my boss fight?
What if the invader chooses to kill my boss while Im human, do I lose the boss for good or will it be back when i start a new game?
Thanks.
If you die you will no longer be human (can reverse again at the bonfire). An invader can not kill your boss, they can not cross the fog gate. So, if you do get invaded and really do not want to fight the invader you can try to get to the boss before the invader gets you.
Última edición por clkwrks; 3 DIC 2013 a las 14:04
KaleShibata 3 DIC 2013 a las 14:08 
Also of note depending wherre you are the phantom will either spawn at the fog gate or closer to the bonfire. once you're invaded you have a 15 minute grace before you can be reinvaded. use that time to go summon back up if you want it. or bait it by spending a humanity to reverse, intentionally get invaded, try and either die or fail, and then go back to look for summon signs. DO NOT touch Blood red summon signs, Dragon eye summon signs as they summon people for duels. White writing or Gold writing summon symbols are what you're looking for.

the Invader is not aggroed or harmed by anything in your world aside from fall damage and you or your summons as npc summons will aggro to them. and they may not harm your boss, they are there to keep you from the boss. if you die while invaded they get credit for it even if they never found you.

being killed by an invader counts as dying to npcs. your blood stain will be where you died.
Última edición por KaleShibata; 3 DIC 2013 a las 14:09
kalirion 3 DIC 2013 a las 14:17 
Thanks!

Heh, I've only ever gone human to Kindle a bonfire, and I usually die shortly afterwards - never had to suffer an invasion. I guess it would be interesting once or twice, but being slaughtered has a chance of becoming an annoyance.

So if I perform an NPC summon, he gets killed by the boss (probably alongside me), what happens?

I've soloed the entire game so far (just rang 2nd bell).

Are these summons only for official area bosses, or for optional bosses such as the Hydra in Darkroot Basin?
Última edición por kalirion; 3 DIC 2013 a las 14:20
KaleShibata 3 DIC 2013 a las 14:25 
Publicado originalmente por kalirion:
Thanks!

Heh, I've only ever gone human to Kindle a bonfire, and I usually die shortly afterwards - never had to suffer an invasion. I guess it would be interesting once or twice, but being slaughtered has a chance of becoming an annoyance.

So if I perform an NPC summon, he gets killed by the boss (probably alongside me), what happens?

I've soloed the entire game so far (just rang 2nd bell).

Are these summons only for official area bosses, or for optional bosses such as the Hydra in Darkroot Basin?


only Certain boss fights have an npc backup, and one has a required summon to be availible later. (Witch Beatrice) You may also be invaded by certain npc phantoms throughout the game which can give you those sets they use. NPC Phantoms have a set region they spawn in in an area.

if you die, your summons are forced to leave. NPCs auto reset their signs in the same place each time, where as players are sent back to where they originally set theirs from their world. if your phantoms die there is no direct consequence to you, but every phantom you summon someone mentioned DOES boost boss hp based on the number of them with you to make up for the bosses possibly split aggro. make sure you know you can survive a fight before summoning them. late bosses especially.

you are also required to appeal to a level range 10 below you plus 10% is the lowest or highest range you have. so a SL 55 at best can be summoned by a level 42, or a level 68 (correct my math anyone if I'm off) so make sure you memorize the appropriate summon ranges for players. an npc doesn't seem to follow this rule.
kalirion 3 DIC 2013 a las 14:29 
Publicado originalmente por KaleShibata:
every phantom you summon someone mentioned DOES boost boss hp based on the number of them with you to make up for the bosses possibly split aggro. make sure you know you can survive a fight before summoning them. late bosses especially.

Wait, isn't the whole point of summoning help is to, well, help me survive the fight? If I could easily do it on my own, why should I summon anyone?

Every boss I've fought so far has killed me at least once, and some have killed me many times (though not as many as those damn Black Knights...)
Última edición por kalirion; 3 DIC 2013 a las 14:31
ShinkuTear 3 DIC 2013 a las 14:35 
With multiple players, damage output is multiplied, aggro is divided, and effective total HP is spiked up.

If you summon 2 players with melee builds, they can take the brunt of enemy attacks for you, while you sneak around and only attack when it is safe to do so. Assuming everyone is pulling their weight, multiple players speed boss fights up
KaleShibata 3 DIC 2013 a las 14:38 
Publicado originalmente por kalirion:
Publicado originalmente por KaleShibata:
every phantom you summon someone mentioned DOES boost boss hp based on the number of them with you to make up for the bosses possibly split aggro. make sure you know you can survive a fight before summoning them. late bosses especially.

Wait, isn't the whole point of summoning help is to, well, help me survive the fight? If I could easily do it on my own, why should I summon anyone?

Every boss I've fought so far has killed me at least once, and some have killed me many times (though not as many as those damn Black Knights...)


I say 'survive' as a loose term. what I'm trying to say is WITH phantoms helping, there is a chance you'll want to recognize the distances which you can safetly avoid being hit by something they block and vice versa. blocking does not create a 'saftey hitbox' if the person directly behind you is not guarding, they WILL be hit by it. same goes for you. meaning during a coop fight, the important idea is to keep in mind the idea is to get through it together, not unintentionally get in your phantoms way or draw it to them at an inoppertune time.

basicly, be a aware buddy. Say you summon me for say....Queelag. She has attacks that can end up hitting BOTH of us if we aren't careful. Memorize what the sweeping ranges are so you don't hazardly wander into it while a phantom is distracting something....because as we all know, Dark Souls likes to punish for being a touch over zealous in combat.

As I said before, nothing bad happens for letting phantoms die first. just one less set of hands helping until the next rematch summon. but you don't exactly want to end their lives early either....or yours
Última edición por KaleShibata; 3 DIC 2013 a las 14:39
A really easy way to get phantoms and not worry about being invaded, IS JUST DISCONNECT YOUR INTERNET! haha plain simple thats what i do all the time on my xbox start a party start the game close the party and VOLA! non online game.
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Publicado el: 3 DIC 2013 a las 13:45
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