Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Endurance - stamina and eq load, never wrong
Attunement - every few points give you 1 new slot for spells but you're on 1st playthrough so I would advice against using any magic because it makes char management harder
Strenght - affect weapons that have any scaling in strenght (letters from E to S in weapon stats menu)
Dex - affect weapons that have any scaling in dex (letters from E to S in weapon stats menu) and raises casting speed.
Resistance - so useless
Int - raises dmg for spells
Fth - raises dmg/healing for miracles
Exactly what I wanted, thank you.
I like to switch back and forth between using a shield and a fast weapon and two-handing a heavy weapon.
E(worst)-S(best) scaling on weapons shows how much bonus dmg you will get from stats so it's pointless to invest into some stat if your weapon doesn't use it.
In top left corner you have soft humanity counter, you can use it to revert hollowing, kindle bonfires or give to covenant leaders, also up to 10 it gives bonus dmg to chaos weapons and up to 10 it raises loot drops also raises curse resistance.
Shields only look at the right part of their stat menu, there are % of dmg blocked.
Also magic catalysts and faith talismans aren't straight forward and you're better refering to wiki here.
I like to switch back and forth between using a shield and a fast weapon and two-handing a heavy weapon. [/quote]
in that case your going to want a 'Quality' build you could search on youtube some good quality builds and weapons basically you just need even STR and DEX until your a much higher level and put as much into Vitality and Endurance:) these are in my opinion the best builds in the game as you are not restricted to certain play styles
Ignore INT, Faith, attumenet (since it's your first playthrough, you won't know where to get spells)
and ignore Resistance on all accounts
Next you'll need to figure out which weapon you like, which will take experimenting on your part. When you find a weapon you like, see how it scales with stats, and raise them accordinly.
You should check what the caps are on each stat, though...there's diminishing returns once you get past a certain point with each one.
As others said, stay away from RES at all costs. Passive defenses (ie poison, fire, lightning resist) are easier to increase by changing your armor, shield, and rings than by dropping levels that could be better used to up your attack power, health, or stamina.
I'm pretty clueless but putting points into either Strength and Dexterity before you're sure what weapon style you want to utilise seems sub-optimal. You're dead-on about Vitality and Endurance though, they are always useful. Whereas putting points into Str or Dex is going to depend not just on the weapon you have, but the weapon you want to use later. Levelling the weapon you have, as opposed to levelling your stats is better, early on.
Again, as I understand it.
It's simple:
What class did you choose at character creation? Reinforce the stats that define that class.
There's a good variety of quality weapons (those that scale with STR and DEX), so this can work just fine. That said I'd recommend focusing on END and VIT a first, too.
Search the graveyard (be prepared to die), take a look what's down that elevator (if you meet ghosts you're too far), explore the Parish once you reach it. Then you'll already have some very different types of weapons to try.
Finding one with a moveset you like and upgrading it to +5 is the most important part in the beginning.