DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

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DoomsterEG Jun 22, 2015 @ 1:52pm
I hate the great hollow
I just discovered the entrance to the great hollow while looking around blight town and i thought why not look around. So down i go and i enter a little room in the center of the tree a little way down. Then i cant get out because of some stupid little ledge i should be able to step up, i try to roll and all of a sudden i shoot out and off the edge to my death with about 6 hours worth soft humanity. Die again while looking for my retrieval spot due to another stupid game design where i got stuck on somethng i shouldnt. Finally got to the bottom after being cursef and thoroughly pissed off to find that ash lake is home to a hydra. So now i have to go all the way back up through the GH, through blight town, through the sewers and buy soemthing to remove the curse. Anyone else have problems with great hollow?
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Showing 1-14 of 14 comments
MekaKamiyama Jun 22, 2015 @ 1:56pm 
I don't go down there unless I've spent my souls and humanities. The clam's drop purging stones if you want to try your luck.
AutumnLeaf Jun 22, 2015 @ 2:03pm 
This is why I wait until I have the Lordvessel before visiting Ash Lake. If you don't care about picking up items, you'll only need to deal with the Great Hollow once.
Reoden Jun 22, 2015 @ 2:17pm 
Originally posted by NoFunLeaf:
This is why I wait until I have the Lordvessel before visiting Ash Lake. If you don't care about picking up items, you'll only need to deal with the Great Hollow once.

Amen to that. The Great Hollow for me is kind of like the entrance to Blighttown from the Depths: I did it once just for the sake of doing it once, and that's about all I want to do with it. If you want to go in the Great Hollow you should definitely get the Lordvessel first so you can just warp the hell out of there once you're done.
Last edited by Reoden; Jun 22, 2015 @ 2:17pm
AlucarD Jun 22, 2015 @ 3:02pm 
I love the ash lake :D its one of the most beautiful and best places in any game I have played so far and I was kinda sad after I killed the Hydra there as it fit perfectly to the atmopshere :( yes I know its quite a stretch reaching it but once you do ZOMG :O
Reoden Jun 22, 2015 @ 3:24pm 
Yeah it is pretty. But it's even prettier if you know you don't have to run all the way back up the damn tree to get out. :P
toroid Jun 22, 2015 @ 4:12pm 
Originally posted by DoomsterEG:
Then i cant get out because of some stupid little ledge i should be able to step up, ... Die again while looking for my retrieval spot due to another stupid game design where i got stuck on somethng i shouldnt.

It sounds like you're playing at 60 fps. The terrain physics get really glitchy when the framerate is unlocked to 60 fps. The game was not designed to be played at higher than 30 fps. Honestly, there are too many glitches to play with framerate unlocked, at least for your first playthrough anyway.
Last edited by toroid; Jun 22, 2015 @ 4:13pm
theseeker52 Jun 22, 2015 @ 5:16pm 
You 'll be pleasantly surprised if you farm the clamlike creatures down there,plus, other rare items you'll want.
Reoden Jun 22, 2015 @ 5:32pm 
Originally posted by Teenage Dirtbag:
just don't sit at the bonfires on the way and homeward bone the ♥♥♥♥ outta there when you're done. wat r u casul?

Hell yes I'm a casul. Not gonna risk randomly dying and having to do all that nonsense again. lol
DoomsterEG Jun 23, 2015 @ 2:13am 

Originally posted by Teenage Dirtbag:
It sounds like you're playing at 60 fps. The terrain physics get really glitchy when the framerate is unlocked to 60 fps. The game was not designed to be played at higher than 30 fps. Honestly, there are too many glitches to play with framerate unlocked, at least for your first playthrough anyway.

I am using DSfix as im playing on a laptop. Its not running at 60 but if i return the framerate to being locked at 30 my game lags loads. So i have a choice of either iffy glitches or a terrible framerate.
Last edited by DoomsterEG; Jun 23, 2015 @ 2:14am
Fashionbeast Jun 23, 2015 @ 4:11am 
I think the impassable ledge exists in Great Hollow regardless of framerate (It should be the first or second platform after the ladders, going up of course) Try a jumproll.
Dusk of Oolacile Jun 23, 2015 @ 5:44am 
Originally posted by t o r o i d:
Originally posted by DoomsterEG:
Then i cant get out because of some stupid little ledge i should be able to step up, ... Die again while looking for my retrieval spot due to another stupid game design where i got stuck on somethng i shouldnt.

It sounds like you're playing at 60 fps. The terrain physics get really glitchy when the framerate is unlocked to 60 fps. The game was not designed to be played at higher than 30 fps. Honestly, there are too many glitches to play with framerate unlocked, at least for your first playthrough anyway.
Once again, no. Not everything is because of 60 fps. Why the hell would the internet be full of tutorials about it how to overcome this on CONSOLES if it's because of 60 fps? Why? Do research, don't spread misinformation, you can actually be banned for it.

OP: Just go left, you can actually go through the void without falling down. Look for a YT video if needed.
Last edited by Dusk of Oolacile; Jun 23, 2015 @ 5:44am
toroid Jun 23, 2015 @ 6:17am 
Originally posted by OutofSight:
I think the impassable ledge exists in Great Hollow regardless of framerate

Originally posted by LOLCAT:
Once again, no. Not everything is because of 60 fps. Why the hell would the internet be full of tutorials about it how to overcome this on CONSOLES if it's because of 60 fps? Why? Do research, don't spread misinformation, you can actually be banned for it.

Yes, I know that is a bad spot in the unmodified game. I'm sure we've all experienced it. What I'm pointing out is that unlocking framerate to 60 fps drastically exacerbates this problem. There are several places like this in the game. I already explained that playing with the 60 fps unlock causes problems with terrain physics and terrain collision detection.

@LOLCAT: Go to that spot in the Great Hollow and compare the difference between locked and unlocked fps and then tell me I'm wrong. Here is[i.imgur.com] another spot to exemplify my argument (I'm sure you know where this is, I won't describe it because spoilers). You should have been more familiar with this issue before accusing me of being disingenuous.
Reoden Jun 23, 2015 @ 7:12am 
Originally posted by DoomsterEG:
I am using DSfix as im playing on a laptop. Its not running at 60 but if i return the framerate to being locked at 30 my game lags loads. So i have a choice of either iffy glitches or a terrible framerate.

Btw as a tangent, some people say that unlocking the framerate through DSFix but leaving it capped at 30 provides a nice compromise for them. So if you're having trouble with both unlocked 60 and locked 30 fps, maybe give that a try.
toroid Jun 23, 2015 @ 9:05am 
@DoomsterEG

I can Steam broadcast to you to show you the details if you want. Everyone else is invited too.

I've just been experimenting with that bad spot in the terrain in the Great Hollow, and I can describe what does work and what doesn't work fairly well now.

-There's a couple sweet spots that you need to begin your roll from, and that you need to aim for to get over the hump.
-Equip weight makes a difference. Fast roll seems to get you over the hump more effectively.
-Flip ring is very helpful.
-At 30 fps I can roll over the hump on at least 50% of my attempts.
-At 60 fps (58 fps for me) I only succeed at maybe 10% of my attempts at rolling over the hump.
-There's a foolproof route to get past it by just walking. I'll have to show you.
Last edited by toroid; Jun 23, 2015 @ 9:52am
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Date Posted: Jun 22, 2015 @ 1:52pm
Posts: 14