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I also found nito to be a bit difficult without a divine weapon, but w/e
Crystal Cave: Man eater shells - and having to do it all again if you mess up
Areas not gravelorded would for me probably be Duke's, like Zamus said mainly cause of the buff, and for me the archers annoy me.
You can run past the building as if you were heading to were you lower the water, were the stairs are the ghosts will follow you here and will stack up, if you have pyro you can easily dispatch them or slowly killing them via melee, if you head further to the lever the ghost will return to the house allowing you to heal before luring them again if you need to.
Playstyle, Path, Your build/stats at a specific area, Skill. Many many factors man so you cant really say whats HARD for real, you can only mention your own opinion from your own perspective. As for me the hardest area was definitely depths, that was a nightmare for me. Frogs really scared the hell out of me, getting cursed... getting lost.. that place was a real real nightmare for me except for the boss. Blighttown was kind of the same case but not really. Again that is my own experience, my own opinion.
Also about the "wait till you reach X" statement, thats normal in dark souls community and goes with diff areas. Again goes back to what i said diff people find diff areas very hard for them so they say wait till you get to X, then in the end you might end up passing that area but a different area that you found very difficult would've been easy for them. I can mention a simple example (true story) for me the four kings were one of the easiest bosses i've fought in the game. I often find people telling me how hard it was for them, but me? they were really really easy and i wasnt overleveled or anything was around 40-70 or something. Thats just one example, and the reason for that turns back to my playstyle and build which made the fight easy for me.