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# You can configure DSfix by editing this file
# Lines starting with "#" are ignored by the program and contain descriptions of the options
###############################################################################
# Graphics Options
###############################################################################
# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1920
renderHeight 1080
# The display width/height
# 0 means use the same resolution as renderWidth/Height
# (use for downscaling - if in doubt, leave at 0)
presentWidth 0
presentHeight 0
############# Anti Aliasing
# AA toggle and quality setting
# 0 = off (best performance, worst IQ)
# 1 = low
# 2 = medium
# 3 = high
# 4 = ultra (worst performance, best IQ)
aaQuality 4
# AA type
# either "SMAA" or "FXAA"
aaType SMAA
############# Ambient Occlusion
# Enable and set the strength of the SSAO effect (all 3 settings have the same performance impact!)
# 0 = off
# 1 = low
# 2 = medium
# 3 = high
ssaoStrength 3
# Set SSAO scale
# 1 = high quality (default)
# 2 = lower quality, lower impact on performance
# 3 = lowest quality, lowest impact on performance
ssaoScale 1
# Determine the type of AO used
# "VSSAO" = Volumetric SSAO (default, only option pre-1.9)
# "HBAO" = Horizon-Based Ambient Occlusion
# "SCAO" = VSSAO + HBAO
# "VSSAO2" = Volumetric SSAO with more samples (tweaked by Asmodean)
# VSSAO and HBAO types have a slightly different effect. and similar performance
# SCAO combines both, with a higher performance impact
# VSSAO2 is generally more accurate, but also requires more performance
ssaoType VSSAO
############# Depth of field
# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 810 = DoF pyramid starts at 1440x810
# 1080 = DoF pyramid starts at 1920x1080
# 2160 = DoF pyramid starts at 3840x2160
# higher values will decrease performance
# do NOT set this to the same value as your vertical rendering resolution!
dofOverrideResolution 540
# Depth of Field scaling override (NOT RECOMMENDED)
# 0 = DoF scaling enabled (default, recommended)
# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
disableDofScaling 0
# Depth of field additional blur
# allows you to use high DoF resolutions and still get the originally intended effect
# suggested values:
# o (off) at default DoF resolution
# 0 or 1 at 540 DoF resolution
# 1 or 2 above that
# 3 or 4 at 2160 DoF resolution (if you're running a 680+)
dofBlurAmount 1
############# Framerate
# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some instances, collision detection may fail. Avoid sliding down ladders
# Use this at your own risk!
# 0 = no changes to game code
# 1 = unlock the frame rate
unlockFPS 1
# FPS limit, only used with unlocked framerate
# do not set this much higher than 60, this will lead to various issues with the engine
FPSlimit 60
# FPS threshold
# DSfix will dynamically disable AA if your framerate drops below this value
# and re-enable it once it has normalized (with a bit of hysteresis thresholding)
FPSthreshold 28
############# Filtering
# texture filtering override
# 0 = no change
# 1 = enable some bilinear filtering (use only if you need it!)
# 2 = full AF override (may degrade performance)
# if in doubt, leave this at 0
filteringOverride 0
###############################################################################
# HUD options
###############################################################################
# Enable HUD modifications
# 0 = off (default) - none of the options below will do anything!
# 1 = on
enableHudMod 0
# Remove the weapon icons from the HUD
# (you can see which weapons you have equipped from your character model)
enableMinimalHud 1
# Scale down HuD, examples:
# 1.0 = original scale
# 0.75 = 75% of the original size
hudScaleFactor 0.75
# Set opacity for different elements of the HUD
# 1.0 = fully opaque
# 0.0 = fully transparent
# Top left: health bars, stamina bar, humanity counter, status indicators
hudTopLeftOpacity 0.8
# Bottom left: item indicators & counts
hudBottomLeftOpacity 0.75
# Bottom right: soul count
hudBottomRightOpacity 0.5
###############################################################################
# Window & Mouse Cursor Options
###############################################################################
# borderless fullscreen mode
# make sure to select windowed mode in the game settings for this to work!
# 0 = disable
# 1 = enable
borderlessFullscreen 0
# disable cursor at startup
# 0 = no change
# 1 = off at start
disableCursor 0
# capture cursor (do not allow it to leave the window)
# 0 = don't capture
# 1 = capture
# (this also works if the cursor is not visible)
captureCursor 1
###############################################################################
# Save Game Backup Options
###############################################################################
# enables save game backups
# 0 = no backups
# 1 = backups enabled
# backups are stored in the save folder, as "[timestamp]_[original name].bak"
enableBackups 0
# backup interval in seconds (1500 = 25 minutes)
# (minimum setting 600)
backupInterval 1500
# maximum amount of backups, older ones will be deleted
maxBackups 10
###############################################################################
# Texture Override Options
###############################################################################
# enables texture dumping
# you *only* need this if you want to create your own override textures
# textures will be dumped to "dsfix\tex_override\[hash].tga"
enableTextureDumping 0
# enables texture override
# textures in "dsfix\tex_override\[hash].png" will replace the corresponding originals
# will cause a small slowdown during texture loading!
enableTextureOverride 1
###############################################################################
# Other Options
###############################################################################
# skip the intro logos
# this should now be slightly more stable, but should still be
# the first thing to disable in case you experience any problems
skipIntro 0
# change the screenshot directory
# default: . (current directory)
# example: C:\Users\Peter\Pictures
# directory must exist!
screenshotDir .
# override the in-game language
# none = no override
# en-GB = English, fr = French, it = Italian, de = German, es = Spanish
# ko = Korean, zh-tw = Chinese, pl = Polish, ru = Russian
# this does not work in Windows XP!
overrideLanguage en-GB
# Dinput dll chaining
# if you want to use another dinput8.dll wrapper together
# with DSfix, rename it (e.g. "dinputwrapper.dll") and put the new name here
dinput8dllWrapper dsmfix.dll
# dsmfix.dll
# D3D adapter override
# -1 = no override
# N = use adapter N
# this setting is for multiple (non-SLI/crossfire) GPUs
# everyone else should leave it at -1
d3dAdapterOverride -1
# Log level - 0 to 11, higher numbers mean more logging
# only enable for debugging
logLevel 0
###############################################################################
# The settings below are not yet ready to use!!
###############################################################################
# You can only set either forceFullscreen or forceWindowed (or neither)
# 0 = off, 1 = on
forceWindowed 0
forceFullscreen 1
# turn on/off Vsync
enableVsync 1
# adjust display refresh rate in fullscreen mode - this is NOT linked to FPS!
fullscreenHz 60
@Peekitea, I'm glad that I'm not the only one with this problem.If you manage to find out how to fix it, please let me know. I find it hard to play Dark Souls with a mouse and keyboard and I like to play from a distance, not right infront of my PC ;)
Buy a wired Xbox 360 controller on Amazon. It's like $20, and it's way better.
If I still can't get it to work after a month or so, I think I will give in and try you suggestion
I turned off the HID Compliant controller, but then my controller stopped working all together. The camera wasn't spinning in Dark Souls, but none of the buttons would work, not even the middle Playstation button.
In the control pannel view the controller had a yellow exclamation icon next to itl, and asked me to fix the problem. When I clicked on Fix, it just enabled the HID Compliant controller again.
Also I did download and install InputMapper before and after but it made no difference. It is like my controller is switched off when I disable HID Compliant Controller.
Saying that, I just saw a message in the control pannel saying something about the controller not being conpatable with USB.3, I will try the controller in another port to see if that makes a difference.
Also for some reason the light on the controller has changed to Green now.
In DS4Windows, I tried changing some of the settings and I get different effects.
Firstly the game always crashes when I have my controller plugged in (apart from when I disable the HID Compliant setttings).
I start the game with the controller unplugged and plug it in when I have loaded the character or on the main menu screen.
In DS4Windows, when I untick Touchpad (Shift Modifier Tab) Slide, Tap and Jitter settings the camera doesn't spin, but I cannot use any of the controller buttons apart from the left and right Touchpad buttons. Also I can see the mouse cursor moving around the screen (even when I am not in steam the mouse cursor can be controlled by the PS4 controller, not sure if this is normal).
In DS4Windows when I tick the three above mentioned tick boxes the camera starts to spin again.
Maybe I have to look into changing some of the settings in DSWindows.
Also, when I look at the controller settings in Windows, the X and Y axis is fine and not moving around like crazy. It just seems to happen in Dark Souls.
I wonder if other people managed to get the PS4 controller to work straight away.
Also next to each game I have a Keyboard Icon. Should this be a controller?
I copied dsfix over again, installed XBOX 360 drives again and it works now. I don't know what one fixed the problem but I got a XBox message before the game loaded at the bottom of the screen.
I think that my version of dsfix wasn't the most uptodate. So I downloaded and copied the new files to the Data folder.
I downloaded the file DSFix 2.4-19-2-4.zip.
Also I should note that the game didnt crash for the first time when loading DS with a contraoller pluged in. It always used to crash before.
Hope you get it to work.