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2:00 , 24:00 , 44:14 , 1:05:20
Here is good example why Remaster is a downgrade
- pvp is muuuch less technical in demaster because dead angles got removed (and it was used in tons od technics) - pvp is even more lagstab focused now, netcode is still trash,
- additional matchmaking rule (by weapon upgrade level) which limits matchmaking even more and doesn't fix twinking,
- changed healing rules during online interactions - limited estus only, humanity doesn't heal now if You are phantom. You are fked up for example during ganks or tournaments now...
- immersion-breaking covenant system change,
- increased player count limit at same time so prepare to be ganked even harder because more phantoms at same time + no dead angles + stupidly restricted healing,
Btw by graphical and artstyle changes game totally lost its identity and specific atmosphere. But well, that happens when You outsource remaster to different devteam lmao
And yeah, bad keyboard support. Cry some more. The port is notoriously bad but we've known that forever. People can still play on keyboard at a high level, it just takes getting used to it. Community keyboard fixes came out within weeks of the port's release. Remaster was basically just a $20 QoL fix with a ton of visual and aesthetic downgrades, when most of those QoL fixes had already been released for free by the community with no downside. Why bother.
Would rather take Remastered over ptde for the fact I don't have to mod to get improvements.
The remaster does not work with weak hardware, which is not slowed down in ptde. I can only play it on my laptop by speeding it up through speedhack.
The game still hasn't received one-button special hits, it's about a kick, a jump shot. All this could be implemented in the management settings.
None of the ds1s are the best.
One very good plus remastered for me, no black bands on the 5:4 monitor.
But if you've never played Dark Souls and don't already own PtdE, assuming it would still also be sold on Steam, then there's no reason to play PtdE over DSR, unless you want to use a specific mod only made for PtdE.
(*)DSR requires a dx11 GPU and one that is able to consistently hit 60FPS, due to game's speed being tied to framerate. This makes PtdE better for ultra low-end players, because it's the only one they can even play at all.
Everything is better in the newer version, because they fixed a lot of small and big things in it, they just didn't fix enough. And considering you can mod the hell out of the original almost up to the level of the remaster (or maybe even higher, I don't know all the great mods people have come up with over the years) for free, the price of 40 bucks seems like a rip off to many.
But not for me, I'd rather pay for a smoother gameplay, than struggle with a PC port that just wasn't good.
With that said, I still think a true Dark Souls fan should have that "old school" experience checked on their list.
Like with vanilla Dark Souls II, which is far inferior than SotFS in my opinion.