Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Git Gud.
And after as many hours as i have spent playing you can shove that git gud up urs.
I'm never going to be some godlike speedrunner and that's not my intention, yet even i can complete most of the game without spending any souls on leveling. So it's just incredibly stupid to have these semi random lowly hollows that are too much of a bother to deal with slowly and also most of the time manage to block run/roll past attempts.
They're like a stupid TSA checkpoint - good for nothing but wasting your time.
Squashed Capra easily enough...
The ones in Depths have never really been much of a problem since their AI seems less aggressive and they are more scattered in a larger area without any deadly falls... Though NG+ might change that, haven't played enough in that mode to know for sure.
Sorry to disturb you from your Hatsune Miku pillow hugging.
AWAY