DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

View Stats:
juicy Jun 10, 2016 @ 7:14pm
Sen's Funhouse.
I see why it's called that now. T_T The place is a ♥♥♥♥♥.
< >
Showing 1-15 of 37 comments
DevonShire Jun 10, 2016 @ 7:24pm 
Have fun.
⊿Draelyn Jun 10, 2016 @ 8:11pm 
Funner than Izalith
Heck Jun 10, 2016 @ 8:21pm 
Actually izalith is pretty much the worst area in the game.
Sens is easy once you get the layout once
MrObscura Jun 10, 2016 @ 8:46pm 
I just entered Sens for the first time. It's a bit of a pain. For all the build up in regards to Blight Town, I didn't find Blight Town too bad. I think Sens is more annoying. Personally, I find the whole trial and error approach to the games design rather cheap. I like the game and it's addicting but it's shaping up to be what I feared it would be... an inferior immitation of King's Field presented in the 3rd person. KF had far better mood and atmosphere, was difficult and challenging, but managed to be so without relying on repitition.
Grimno Jun 10, 2016 @ 10:18pm 
Ah Sen's fortress.
My hunting grounds was the rooftop as an invader.

Got to #6 in the Book of the Guilty back on Xbox 360 in the first few months the game came out by killing folks all the time up there.
As a giant dad before giant dad was "a thing".

Good times. Gonna see if I can't recreate it during this restart event~

Heck Jun 10, 2016 @ 10:31pm 
Originally posted by =AJSA= Grimno:
Ah Sen's fortress.
My hunting grounds was the rooftop as an invader.

Got to #6 in the Book of the Guilty back on Xbox 360 in the first few months the game came out by killing folks all the time up there.
As a giant dad before giant dad was "a thing".

Good times. Gonna see if I can't recreate it during this restart event~

sounds like a fun spot
might try it
juicy Jun 11, 2016 @ 12:42am 
https://www.youtube.com/watch?v=eVTXPUF4Oz4
Sums up how ♥♥♥♥♥♥ I was when I was close to bonfire but still died.
Shakja Jun 11, 2016 @ 1:05am 
Originally posted by Lenny Face:
Originally posted by =AJSA= Grimno:
Ah Sen's fortress.
My hunting grounds was the rooftop as an invader.

Got to #6 in the Book of the Guilty back on Xbox 360 in the first few months the game came out by killing folks all the time up there.
As a giant dad before giant dad was "a thing".

Good times. Gonna see if I can't recreate it during this restart event~

sounds like a fun spot
might try it

Who even needs to go coop at Sen's? I mean, seriously... The golem is one of the easiest bosses in the game and having someone tag along for the trash is like putting a ball and chain on your leg. Never even thought about going human in this place. oO
Sycamorph Jun 11, 2016 @ 1:19am 
Originally posted by schattenkatze:
Originally posted by Lenny Face:

sounds like a fun spot
might try it

Who even needs to go coop at Sen's? I mean, seriously... The golem is one of the easiest bosses in the game and having someone tag along for the trash is like putting a ball and chain on your leg. Never even thought about going human in this place. oO
Implied that everyone is as good as you. Also it depends on playstyle, it may be hard for good players who play in another style.
Shakja Jun 11, 2016 @ 1:30am 
Originally posted by Sycamorph:
Originally posted by schattenkatze:

Who even needs to go coop at Sen's? I mean, seriously... The golem is one of the easiest bosses in the game and having someone tag along for the trash is like putting a ball and chain on your leg. Never even thought about going human in this place. oO
Implied that everyone is as good as you. Also it depends on playstyle, it may be hard for good players who play in another style.

I'm not good. I'm a total scrub. Really. XD
Sen's is just so narrow that having two people in there is a huge disadvantage, regardless of play style.
MrObscura Jun 11, 2016 @ 10:56am 
Despite my comments above, while I still don't think DSs is the masterpiece(though it's very good) many make it out to be, and its no KF, Sens is actually the area of the game that made it all come together. Something clicked. It really epitomized the nature of the game... no matter how helpless you feel when first entering an area and no matter how insurmountable it may seem, sooner than later you'll be moving through that same area with little trouble.

DS essentially condenses the structure of video games, at least any somewhat challenging one, in that instead of progressing an hour, or more, at a time and then coming across an obstacle you need to over come before continuing forward, you're facing such obstacles constantly. It's like a string of hundreds, or thousands, of miniature games composing a whole.

You just need to accept that its a grind, the whole game is one long grind as you slog your way through it. You move a few feet forward and something kills you, you figure out how to get past that and move a few feet further and something kills you, so and and so forth, until you're able to get through an area with little trouble. Then it starts all over as you enter the next area. It can literally take hours to advance a couple hundred feet in the games word. But it works. A game based on that description should be garbage, but its not. Its addicting, and maybe its because theres always a new obstacle right in front of you so its like a... "just a little bit further, just one more try" type of thing. There's always a goal directly within reach. Without that the game might actually be garbage because it would literally take a couple hours to beat and would lose most of its atmosphere which is derived from the survival horror like dread it induces.
Last edited by MrObscura; Jun 11, 2016 @ 11:24am
Shakja Jun 11, 2016 @ 11:38am 
Originally posted by MrObscura:
You just need to accept that its a grind, the whole game is one long grind as you slog your way through it. You move a few feet forward and something kills you, you figure out how to get past that and move a few feet further and something kills you, so and and so forth, until you're able to get through an area with little trouble. Then it starts all over as you enter the next area. It can literally take hours to advance a couple hundred feet in the games word. But it works. A game based on that description should be garbage, but its not. Its addicting, and maybe its because theres always a new obstacle right in front of you so its like a... "just a little bit further, just one more try" type of thing. There's always a goal directly within reach. Without that the game might actually be garbage because it would literally take a couple hours to beat and would lose most of its atmosphere which is derived from the survival horror like dread it induces.

That's literally it. Dark Souls is a constant challenge for the player and keeps you on your toes. It's brutal, it's harsh, it's frustrating, but awfully satisfying when you figure out how to go that little bit further until you reach the next bonfire. :)
I think this song is DS in a nutshell:

https://www.youtube.com/watch?v=i9D2mvoMKLE
MrObscura Jun 11, 2016 @ 12:13pm 
lol.

Yeah, you just need to accept death. Unlike most games it's not something to avoid, but something to embrace. Simply enjoy discovering new ways the game invents to kill you. Plus it's an intergral aspect of the games "story." You are undead, no matter how many times something kills you you return until you put them down. Essentially, you're actually the ultimate baddass... despite getting owned constantly. lol

I dig DS a lot but personally, I still feel KF did everything DS does, only better, and without the "frustrating" aspect. I usually don't care for sequals because they tend to be more of the same but I'm very interested in DS3 and whether or not it presents a more polished DS experience. Have you played it?
Last edited by MrObscura; Jun 11, 2016 @ 12:16pm
Shakja Jun 11, 2016 @ 12:27pm 
Originally posted by MrObscura:
lol.

Yeah, you just need to accept death. Unlike most games it's not something to avoid, but something to embrace. Simply enjoy discovering new ways the game invents to kill you. Plus it's an intergral aspect of the games "story." You are undead, no matter how many times something kills you you return until you put them down. Essentially, you're actually the ultimate baddass... despite getting owned constantly. lol

I dig DS a lot but personally, I still feel KF did everything DS does, only better, and without the "frustrating" aspect. I usually don't care for sequals because they tend to be more of the same but I'm very interested in DS3 and whether or not it presents a more polished DS experience. Have you played it?

I have tried it and it's okay. But the combat is way faster and you can't turtle behind your shield for long. And they nerfed sorcerer into the ground which is my go-to build in DS1, so I'm having a hard time getting used to DS3.
Some people say DS3 is Bloodborne with Dark Souls skin...
zmankal Jun 11, 2016 @ 1:34pm 
Originally posted by MrObscura:
I just entered Sens for the first time. It's a bit of a pain. For all the build up in regards to Blight Town, I didn't find Blight Town too bad. I think Sens is more annoying. Personally, I find the whole trial and error approach to the games design rather cheap. I like the game and it's addicting but it's shaping up to be what I feared it would be... an inferior immitation of King's Field presented in the 3rd person. KF had far better mood and atmosphere, was difficult and challenging, but managed to be so without relying on repitition.
I don't know if we get to find this sen guy in any of the 3 games. If so I want to kill this bastard for such a horrid level.
< >
Showing 1-15 of 37 comments
Per page: 1530 50

Date Posted: Jun 10, 2016 @ 7:14pm
Posts: 37