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Well, anyways...can't really make something you don't enjoy magically enjoyable. Some players need some time until it makes "click" for them. If even playing for hours doesn't make you start enjoying yourself and you feel like forcing yourself, then Dark Souls games just might not be for you.
Or maybe you come back in a few years and suddenly love it. Some critics back in the day slammed Demon's Souls only to become total soulsborne-nerds later.
In the meantime, give CODE VEIN a try, if you haven't. I'd say it's more similar to NIOH than Dark Souls. Same frustrating 0-frame startup enemy attacks and the lack of weight to combat, like you're LARP-ing with styrofoam weapons. NIOH and CODE VEIN were still fun, but i think i prefer Dark Souls combat a lot more.
Coop with friend makes it more fun, but some coop limitations for some regions, and no coop if the region boss is killed.
If artificial difficulty is your issue then how you enjoy the souls games is beyond me. Every attack, parry and movement action feels more delayed than red dead redemption 2. I feel like I'm playing google stadia on a console that's halfway across the globe. Personally I dont enjoy lag in my single player games but maybe that's just me.
This series feels like its for sadists who actually hate videogames and play souls in order to lash themselves for sinning. I'd tried 3 of them so far and every single one makes me FEEL like my soul is dark. It's always the same formula: figure out attack pattern - adjust accordingly - max out main stat - hope for item drops. The likenesses to world of warcraft are not without warrant. I'm not saying its not fun, I'm saying the fun in in the sadism. It's like digitally cutting yourself.
I go back to Nioh and it feels tight, responsive, full of choices and pathways and SO many different combat styles to choose from that no playthrough is ever the same. The only drawback is no pvp nor open world. Still, whenever I fail in Nioh i feel like it's my fault for not responding accordingly. Whenever I fail in Souls I feel like its the developers laughing at me for wasting both time and money on ther product.
It's what's called 'problem solving', and it's mostly where the fun of mastering a game stems from.
Maybe this game is just not for you and that's okay.
If you were mature enough perhaps you would realize that not all games are for all people, and sure, different people have different itches. As posted, it may take a while before it clicks, maybe it never does for you.
Maybe just move on before you start to sound/post like a troll.
the dopamine reward you receive from finishing souls games is your brain telling you how happy it is it doesnt have to slog through it anymore. the reward you receive from NIOH 2 is a realization of higher talent being achieved.
While reading this, it became clear, that you engage the game with a completely wrong mindset. Item drops aren't even important unless you really want to dress up as a certain enemy or want their weapons for a specific build.
It's not your typical hack 'n slash, where you're supposed to run head-first into a new area or the first group of enemies you see and just mash the attack button. Combat here is slower paced, but meaty and methodical. That's what draws many to this game. Weapons have some real oomph. It's a similar feel to using a shotgun in a FPS like DOOM or F.E.A.R.
Always be aware of your weapon and what it can and cannot do. Naturally, some weapons are slower than others but often have more range and/or damage. Most of the game is just spacing and whiff punish. Fight smart, don't just hit hard.
While the game makes it a bit difficult with it's obscurity, there are tons of tools at your disposal, some of which trivializing the game almost completely, like shields, cheesing things from distance, backstabbing, spells, poise, certain weapons or just how about simply walking past most non-boss encounters, which is even easier vs enemies weak to Alluring Skulls.
There's also no shame in getting some pointers of the internet (if a guide's telling you, that the Drake Sword is a good beginner's weapon, go read a different one instead). The devs expect you to do so, after all. Here are some pointers from me:
- If an area or specific enemy is giving you trouble, that usually means, it's something you're supposed to do later. A good example is the graveyard at Firelink Shrine right at the start.
- The lower you equipload, the more iframes and less recovery frames you get on your dodgeroll. The most important break points are below 25% of your max equipload for fast rolls and 50% or lower for mid-rolls.
- Weapon upgrades are the most important character upgrades.
WHAT?!?!?!?
I THOUGHT IT WAS GARFIELD KART, MY LIFE IS A LIE REEEEEEEEEEE