DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

View Stats:
With the remaster will I be able to transfer my progress from the original on to it
I'm really hoping for a yes but I wouldn't mind too much if it was a no
< >
Showing 1-13 of 13 comments
Moondawg Feb 11, 2018 @ 5:43am 
The characters may be transferable to the enhanced edition, but what's the point?
This isn't Mass Effect or Witcher. You can finish Dark Souls in a few hours.
gackie Feb 11, 2018 @ 6:11am 
Maybe actually. You'll habe to wait for official word. I can see this being a thing though.
CazadorDeLobo (Banned) Feb 11, 2018 @ 7:02am 
It's not coming out until May 24th. Are you really going to value that one save for that long?
gackie Feb 11, 2018 @ 7:35am 
Originally posted by Wulf Hunter:
It's not coming out until May 24th. Are you really going to value that one save for that long?
Maybe he's doing an NG+999 run.
Ganger Feb 12, 2018 @ 1:45pm 
I highly doubt you be able to transfer saves. You couldn't transfer saves between DSII and SoTFS.
gackie Feb 12, 2018 @ 1:48pm 
Originally posted by Ganger:
I highly doubt you be able to transfer saves. You couldn't transfer saves between DSII and SoTFS.
They were two different games.
Ganger Feb 12, 2018 @ 1:53pm 
Originally posted by Hat Skeleton!:
They were two different games.

Yes and no... same game but scholar was remastered as will be Ds1, so again it will be highly doubtful you can transfer saves. But then again, until they state it offically, nobody knows for sure.
gackie Feb 12, 2018 @ 1:54pm 
Originally posted by Ganger:
Originally posted by Hat Skeleton!:
They were two different games.

Yes and no... same game but scholar was remastered as will be Ds1, so again it will be highly doubtful you can transfer saves. But then again, until they state it offically, nobody knows for sure.
Yes, but Scholar had different content, enemy placement, item placement entirely, so it makes sense that saves weren't compatible. A simple remaster is way more possible for save transfering.
Ganger Feb 12, 2018 @ 2:00pm 
Originally posted by Hat Skeleton!:
Yes, but Scholar had different content, enemy placement, item placement entirely, so it makes sense that saves weren't compatible. A simple remaster is way more possible for save transfering.

I know what your saying and I agree, but in my own opinion I don't think it will happen. But time will tell on this, I just wish they would give more information out instead of all these rumors that are doing the rounds. But hey... im off to bed now, good night.
It's probable that the saves won't be compatible, what with engine changes etc. If there are changes to items and enemies it won't work. The amount of work required to make the saves compatible is more than the time you put into said save, anyway.

Starting a new character is fun. You're not going to lose your existing DS1 saves, either.
CazadorDeLobo (Banned) Feb 12, 2018 @ 3:20pm 
Originally posted by Ganger:
Originally posted by Hat Skeleton!:
Yes, but Scholar had different content, enemy placement, item placement entirely, so it makes sense that saves weren't compatible. A simple remaster is way more possible for save transfering.

I know what your saying and I agree, but in my own opinion I don't think it will happen. But time will tell on this, I just wish they would give more information out instead of all these rumors that are doing the rounds. But hey... im off to bed now, good night.
What rumors? There's completely factual information out right now that everyone is basing their very expressive feelings on, as well as a buttload of comments saying "I hope for X in remaster". Hopefully you can parse the difference between that and someone making baseless claims(claims which don't survive very long on this forum without someone coming in and delivering the unanimous wisdoms).

Also, to the dialogue between Hat Skellie and Ganger: SotFS was a remake, and a hastily pushed one at that. It added more content than it sought to change or update. Not sure why they had to go that route, or why they couldn't just program a "master quest" thing into the vanilla game to make item/enemy placement much alike SotFS. It honestly seems like BamCo wanted to keep investors happy/sales up, so they did a slapjob of a re-release.

If you think that is what this will be, you're clearly only pulling the basis of such an assumption from a perceived pattern of events that isn't actually real. This is a remaster, a polished and long overdue update to the game so that it actually seems like it belongs on a computer instead of on a console. If you knew anything of the initial release of the PC version of the game or the troubles during it's life cycle on here, you'd very clearly see what the remaster seeks to accomplish.
Last edited by CazadorDeLobo; Feb 12, 2018 @ 3:21pm
Ganger Feb 12, 2018 @ 10:48pm 
Originally posted by Wulf Hunter:
It honestly seems like BamCo wanted to keep investors happy/sales up, so they did a slapjob of a re-release.

This is the real world. Devs and publishers are there to make a profit, simple as and if a game fails then the publishers and dev studio can go under like many have done in the past.
CazadorDeLobo (Banned) Feb 12, 2018 @ 11:55pm 
Originally posted by Ganger:
Originally posted by Wulf Hunter:
It honestly seems like BamCo wanted to keep investors happy/sales up, so they did a slapjob of a re-release.

This is the real world. Devs and publishers are there to make a profit, simple as and if a game fails then the publishers and dev studio can go under like many have done in the past.
Thanks. Cpt. Obvious. I absolutely did not know any of that information until I just read your comment. I thought I was living in a dream world of fantasies where nothing exists until a guy on the internet says something about it.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Feb 11, 2018 @ 5:13am
Posts: 13