DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

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So... Murakumo kinda sucks....
I thought it was supposed to be a pretty good weapon.
Had 27str for my claymore, decided to go 1 more so I can one hand murakumo.

I don't know why people say murakumo's a great weapon.
Its start up is so slow for both one and two handed (really, what's the deal with doing the twirly thingy before actually swinging the weapon?).
Last edited by WickedRequiem; Apr 8, 2018 @ 3:29pm
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Showing 1-6 of 6 comments
NightmareGats Apr 8, 2018 @ 2:52pm 
Wait until you meet a havel mom wielding a Murakumo and you'll see.
MaenaZ Apr 8, 2018 @ 3:02pm 
Curved greatswords are the weapon type that compared to greatswords

1) Needs more time getting used to
2) Is better and more straightforward in PVP than in PVE.

Don't get me wrong, once you get used to the moveset they are still pretty great PVE weapons, but the backstab, dead angle, and infinite stunlock potential from PVP doesn't translate to a more gimmicky PVE fighting style.
masterslunk Apr 8, 2018 @ 3:19pm 
1) git gud
2) backstab
WickedRequiem Apr 8, 2018 @ 7:47pm 
Hmm... I thought the slow start up would be a bigger disadvantage in PvP (I guess start up wouldn't matter for parry/backstabs, though).
undakovrist Apr 8, 2018 @ 7:53pm 
Slow start up doesn't mean much when the weapon has a ton of reach, relatively high damage, hits slightly behind you (hitbox is active at the beginning of the actual swing, when the weapon is over your head), and has very short recovery. It's one of the best PvP weapons there is.
Of course Chaos Blade is better.
Call Sign: Raven Apr 8, 2018 @ 8:46pm 
Research "Murakumo, Dead Angle," and you'll start to see how it's used in PvP.

Slow startup shouldn't be a problem, unless your playstyle is reactive rather than predictive. Obviously, if reaction speed is your thing then a Murakumo build will feel rather slow. Try playing without locking onto your opponent and you'll start to see the weapon shine.
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Showing 1-6 of 6 comments
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Date Posted: Apr 8, 2018 @ 2:35pm
Posts: 6