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번역 관련 문제 보고
Nice ;D
There are things that the other games do better, but I love the open world, story and level design in DS1.
EDIT - also the changes it made to Ng+/bonfire ascetics n' stuff, that was good to.
To clarify, I'm talking about PvE. I don't really care about PvP.
B. I have both versions of DS2 on Steam and the original for PS3. I have given it plenty of study over probably 700 hours and playing every build focus available. If you want to discuss this I'd appreciate you address my point and not try to immediately dismiss it as poorly founded. A rapier doing equal damage to a greataxe is ridiculous by any measure. Smaller weapons should be weaker than larger ones, caster builds should be weaker in melee than weapon oriented builds.
Caster builds tend to have preference to speed. Having investment into spell-casting means that a melee-focus build can prepare to resist elemental damage, they can stack on some poise, and they can power through the elemental defenses of the armor that casters often wear. For PvE, casters are just overpowered in general. That's about every souls game.