DARK SOULS™: Prepare To Die Edition

DARK SOULS™: Prepare To Die Edition

View Stats:
This is too scary.
Alright. So i'm not a child, but this game scares the living crap out of me. It's dark, the atmosphere is very distrubing, claustrophobic too! The grapchics and the lighting has a really scary vibe to it as well! So i have one question. Is Dark Souls 3 less scary or scary in another way? Should i buy DS3 (now that it's on a 50% sale) and go back to DS1 after i'm finished? (I have seen a walkthrough on DS1, so i know the entire "plot" so i will probably get all the referances in DS3). Thanks!
< >
Showing 1-15 of 69 comments
NightmareGats Apr 4, 2017 @ 1:27pm 
Buy DS3 now ( who knows when it'll get another discount), but keep playing DS1 :D
Groen90 (Banned) Apr 4, 2017 @ 1:30pm 
I feel like DS3 has a different atmosphere, wouldn't call it "less scary" or less dark, but just different. It's still Dark Souls though, so don't expect sunshine and rainbows, lol
once you start getting really into the lore of each of them,there's something thats going to disturbe you in some way for each game,but personally i never had a single problem with 3,but 1 had the whole quelaags domain area,2 had brightstone cave tseldora(yes i have arachaniphobia) and the somewhat unsettleing music that played when you encountered vendrik ,other than that its really just the ever-present decay and loss that your going to see.
gackie Apr 4, 2017 @ 1:33pm 
Okay, let's put it this way. Demon's Souls and Dark Souls 1 have the atmosphere of horror games. Dark Souls 2 has a high fantasy atmosphere. Dark Souls 3 has a dark fantasy atmosphere. Demon's Souls' atmosphere is better IMO. Tower of Latria is absolutely fantastic. Not knowing where to go in an enormous sprawling walkway maze, all while hearing a rythmic heart beat down your ears, and the screeches of the gargoyles hovering around you.
gackie Apr 4, 2017 @ 1:34pm 
Originally posted by Donald Trumpet:
once you start getting really into the lore of each of them,there's something thats going to disturbe you in some way for each game,but personally i never had a single problem with 3,but 1 had the whole quelaags domain area,2 had brightstone cave tseldora(yes i have arachaniphobia) and the somewhat unsettleing music that played when you encountered vendrik ,other than that its really just the ever-present decay and loss that your going to see.
I wouldn't say phobia exploiting makes for good horror sequences. Psychological horror is much more intelligent, and that's some of Demon's/Dark Souls 1's strong points.
Last edited by gackie; Apr 4, 2017 @ 1:34pm
Dislexeeya Apr 4, 2017 @ 1:42pm 
I never got a horror vibe from Dark Souls 1. The atmosphere in Dark Souls 1 gave me more of a depressing feel, fitting the fact that the world is fallen apart and the state of all the NPCs minds. NPCs like Siegmeyer and Solaire seem happy at first, but once you get to the end of their quests it's quite sad.
gackie Apr 4, 2017 @ 1:44pm 
Originally posted by Dislexeeya:
I never got a horror vibe from Dark Souls 1. The atmosphere in Dark Souls 1 gave me more of a depressing feel, fitting the fact that the world is fallen apart and the state of all the NPCs minds. NPCs like Siegmeyer and Solaire seem happy at first, but once you get to the end of their quests it's quite sad.
Siegmeyer is a Biorr referance. Once you've seen Biorr, you've seen Siegmeyer. I wouldn't say his quest is sad, it's only sad if you end with the part where he is dead in Ash Lake. You've robbed him of his purpose. He wanted to die helping you, but killing the Chaos Eaters robs him of that.
Originally posted by Hat Skeleton!:
Originally posted by Donald Trumpet:
once you start getting really into the lore of each of them,there's something thats going to disturbe you in some way for each game,but personally i never had a single problem with 3,but 1 had the whole quelaags domain area,2 had brightstone cave tseldora(yes i have arachaniphobia) and the somewhat unsettleing music that played when you encountered vendrik ,other than that its really just the ever-present decay and loss that your going to see.
I wouldn't say phobia exploiting makes for good horror sequences. Psychological horror is much more intelligent, and that's some of Demon's/Dark Souls 1's strong points.

i was simply listing the things that made me feel frightened/disturbed,although i do agree that if something can force you to think about it,than it becomes a lot more frightening,regardless of the actual subject.it all depends on who you ask really,i have arachnaphobia,so i get scared by spiders(only if its just pure spider though,never had a problem with quelaag or her sister),but to someone with a fear of heights,anor londo may be worse for them.


or if someone is a vampire,they may not like majula/sunny anor londo
gackie Apr 4, 2017 @ 1:46pm 
Originally posted by Donald Trumpet:
Originally posted by Hat Skeleton!:
I wouldn't say phobia exploiting makes for good horror sequences. Psychological horror is much more intelligent, and that's some of Demon's/Dark Souls 1's strong points.

i was simply listing the things that made me feel frightened/disturbed,although i do agree that if something can force you to think about it,than it becomes a lot more frightening,regardless of the actual subject.it all depends on who you ask really,i have arachnaphobia,so i get scared by spiders(only if its just pure spider though,never had a problem with quelaag or her sister),but to someone with a fear of heights,anor londo may be worse for them.


or if someone is a vampire,they may not like majula/sunny anor londo
I'd say the halls of the Depths or the unseen pits of Blighttown are the scariest parts. It's the fear of the unknown.
Originally posted by Hat Skeleton!:
Originally posted by Donald Trumpet:

i was simply listing the things that made me feel frightened/disturbed,although i do agree that if something can force you to think about it,than it becomes a lot more frightening,regardless of the actual subject.it all depends on who you ask really,i have arachnaphobia,so i get scared by spiders(only if its just pure spider though,never had a problem with quelaag or her sister),but to someone with a fear of heights,anor londo may be worse for them.


or if someone is a vampire,they may not like majula/sunny anor londo
I'd say the halls of the Depths or the unseen pits of Blighttown are the scariest parts. It's the fear of the unknown.

wouldn't that include ash lake as well or no?because its one giant open area for miles and is (probably) the origin of the world,and yet you can explore so little of it
gackie Apr 4, 2017 @ 1:52pm 
Originally posted by Donald Trumpet:
Originally posted by Hat Skeleton!:
I'd say the halls of the Depths or the unseen pits of Blighttown are the scariest parts. It's the fear of the unknown.

wouldn't that include ash lake as well or no?because its one giant open area for miles and is (probably) the origin of the world,and yet you can explore so little of it
I'd say Ash Lake is more overwhelming than scary. I always got the feeling that I was too far from anyone. Like if you died in Ash Lake, nobody would ever find you. Depends if you find that scary, or some kind of self-insignificant feeling. I feel this when entering Ash Lake.
The Mask Apr 4, 2017 @ 1:55pm 
Try setting the luminosity to max. It helps.

The game does have a slight horror element to it, but it's not suppose to frighten you.



The idea is entropy, decay, despair and the crushing sense of the inevitable doom the world is heading towards.

If you feel the horror element is too pronounced then it's probably because of the element of the unknown, as well.




Give it another shot. Once you get to know the game, the horror element will be reduced to a... say... 5% maximum.
Originally posted by Hat Skeleton!:
Originally posted by Donald Trumpet:

wouldn't that include ash lake as well or no?because its one giant open area for miles and is (probably) the origin of the world,and yet you can explore so little of it
I'd say Ash Lake is more overwhelming than scary. I always got the feeling that I was too far from anyone. Like if you died in Ash Lake, nobody would ever find you. Depends if you find that scary, or some kind of self-insignificant feeling. I feel this when entering Ash Lake.

when i (first) entered ash lake all i could think of is "another hydra?ffs im dead,and i dont want to go through basilisk land again" now whenever i enter it i usually do so before ringing both bells,get to the stone dragon,and realize im now at the potential bottom of the world,and i have to go back the way i came without dying a horrible death,because i rushed to a higher leveled area without thinking about it.
gackie Apr 4, 2017 @ 2:06pm 
Originally posted by Donald Trumpet:
Originally posted by Hat Skeleton!:
I'd say Ash Lake is more overwhelming than scary. I always got the feeling that I was too far from anyone. Like if you died in Ash Lake, nobody would ever find you. Depends if you find that scary, or some kind of self-insignificant feeling. I feel this when entering Ash Lake.

when i (first) entered ash lake all i could think of is "another hydra?ffs im dead,and i dont want to go through basilisk land again" now whenever i enter it i usually do so before ringing both bells,get to the stone dragon,and realize im now at the potential bottom of the world,and i have to go back the way i came without dying a horrible death,because i rushed to a higher leveled area without thinking about it.
Oh God. Why would you ever go in pre-Ornstein and Smough? Suicide.
Darthzz Apr 4, 2017 @ 2:12pm 
I'd say DS1 was a bit scarier, but DS3 was a bit creepier.
< >
Showing 1-15 of 69 comments
Per page: 1530 50

Date Posted: Apr 4, 2017 @ 1:26pm
Posts: 68