Source SDK

Source SDK

jonesy 10 NOV 2014 a las 12:04 p. m.
All Game Textures and Props
Hi there, I'm currently making a map for gmod and I can only get hl2 textures and props. How can I get CSS and TF2 textures and props to use?

Thanks
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bundestrojaner 11 NOV 2014 a las 12:21 a. m. 
Either use a content package then extract them into seperate .vpk files. One for sound, one for textures and one for .vmt files. Then create a folder in "Source SDK 2013 Multiplayer", either tf2 or css and place the vpks in there.

Or you can just buy the gams and then load up hammer through them.

But I recomend using this way.
Download SourceMultiTool, once its installed grab a content package for css or tf2 and place it in "Source SDK 2013 Multiplayer/customConfig/custom" and you're done. All you need to do now is open up the MultiTool go on "Create Custom Config" and then for the content to load, check Team Fortress 2 and Counter Strike Source. The for the fgds check, base.fgd, cstrike.fgd, hl2.fgd, hl2mp.fgd, garrysmod.fgd, sdk.fgd and tf.fgd then click save. Now on the main menu all you need to do is change the game to Custom Config andopen up hammer.

Content packs: http://kajar9.wix.com/cscheater2#!downloads/chgd

SourceMultiTool: {ENLACE ELIMINADO}
jonesy 11 NOV 2014 a las 11:14 a. m. 
Hey, Thanks for the reply, but I figured it out last night and got it sorted. I forgot to remove the post :)
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Publicado el: 10 NOV 2014 a las 12:04 p. m.
Mensajes: 2