Source SDK

Source SDK

Unpack custom content from .bsp
I found a map with very awesome textures and models and I want to try, unpacking this custom content from the bsp file (Cs:Go)
I tried to open the map with GFCscape but it just show some "[mapname]_l_[number].lmp" files. Is there a way to get the textures as vtf/vmt and the models etc...?
< >
Showing 1-6 of 6 comments
Rectus Mar 27, 2016 @ 1:29am 
You can use VIDE[www.riintouge.com] to browse embedded content.
holly’s tea Mar 27, 2016 @ 1:43am 
@Rectus Thanks, I'll try it!
edit: works fine, thanks a lot! :D
Last edited by holly’s tea; Mar 27, 2016 @ 1:49am
Plento Apr 17, 2016 @ 11:52pm 
Another option is PakRat I believe
Rectus Apr 18, 2016 @ 1:57am 
Originally posted by Rockindooodle:
Another option is PakRat I believe
I think PakRat has some isues with the .bsp version used in CS:GO.
holly’s tea Apr 18, 2016 @ 6:22am 
Originally posted by Rectus:
Originally posted by Rockindooodle:
Another option is PakRat I believe
I think PakRat has some isues with the .bsp version used in CS:GO.
That's right, I think Vide worked fine... long ago :D
﴾﴾ۣۜkala Dec 10, 2022 @ 10:26pm 
What if you get a read error when you try to use the pakfile editor in VIDE?
< >
Showing 1-6 of 6 comments
Per page: 1530 50