Source SDK

Source SDK

Help with Hammer! "The system cannot find the file specified"
I'm trying to make a TTT map for gmod by using cs:s. However, when I try to run the map in hammer with cs:s it gives me the following error message:


** Executing...
** Command: "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\bin\vbsp.exe"
** Parameters: -game "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike" "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\maps\ttt_plant_v2.vmf"

Valve Software - vbsp.exe (Jun 14 2017)
4 threads
materialPath: D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\materials
Loading D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\maps\ttt_plant_v2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 133, brush 0)


** Executing...
** Command: "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\bin\vvis.exe"
** Parameters: -game "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike" "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\maps\ttt_plant_v2"

Valve Software - vvis.exe (Jun 14 2017)
4 threads
reading d:\steam (folder)\steamapps\common\counter-strike source\cstrike\maps\ttt_plant_v2.bsp
Error opening d:\steam (folder)\steamapps\common\counter-strike source\cstrike\maps\ttt_plant_v2.bsp

** Executing...
** Command: "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\bin\vrad.exe"
** Parameters: -both -game "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike" "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\maps\ttt_plant_v2"

Valve Software - vrad.exe SSE (Jun 14 2017)

Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']

Loading d:\steam (folder)\steamapps\common\counter-strike source\cstrike\maps\ttt_plant_v2.bsp
Error opening d:\steam (folder)\steamapps\common\counter-strike source\cstrike\maps\ttt_plant_v2.bsp

** Executing...
** Command: Copy File
** Parameters: "D:\Steam (Folder)\steamapps\common\Counter-Strike Source\cstrike\maps\ttt_plant_v2.bsp" "D:\Steam (Folder)\steamapps\common\GarrysMod\garrysmod\maps\ttt_plant_v2.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."
< >
Showing 1-5 of 5 comments
Error: displacement found on a(n) func_detail entity - not supported (entity 133, brush 0)

The BSP file have not been compiled because of this error.
You have a brush with displacement that tyed to an entity.
Last edited by =EBAL_VAS_GOSPODA=; Jan 3, 2019 @ 10:58pm
Matt Jan 4, 2019 @ 12:13am 
^^^
It can't find the file because the bsp wasn't created.
Displacements can't be func_details. They already don't affect vvis so they don't need to be assigned as a func_detail.
Last edited by Matt; Jan 4, 2019 @ 12:14am
ultimatebeeb Jan 4, 2019 @ 11:01am 
Originally posted by FATAL_ERROR:
Error: displacement found on a(n) func_detail entity - not supported (entity 133, brush 0)

The BSP file have not been compiled because of this error.
You have a brush with displacement that tyed to an entity.

How do I remove the displacement? Also, how do I find it?
Last edited by ultimatebeeb; Jan 4, 2019 @ 11:01am
Matt Jan 4, 2019 @ 11:04am 
Select all displacements and press move to world. That way they are no longer func_details.

You can hide everything but the displacements on one of the menus on the right side of the editor.
Last edited by Matt; Jan 4, 2019 @ 11:05am
ultimatebeeb Jan 4, 2019 @ 12:08pm 
I found what it was, and it turned out it was my 3d skybox. However, I remove it completely I can test the map, but there is a skybox and no light. Is there a way to keep the skybox I made but be able to run the map?
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jan 3, 2019 @ 6:31pm
Posts: 5