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Though from your description, it sounds like you have a leak.
Read this.
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\eaglehawk519\Documents\terrible maps\cp_2poooooooints.vmf"
Valve Software - vbsp.exe (Aug 2 2018)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Users\eaglehawk519\Documents\terrible maps\cp_2poooooooints.vmf
Patching WVT material: maps/cp_2poooooooints/brick/blendcobbletocobblesnow001_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 0.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 9216.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (15360.000000, 15360.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 16384.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (15360.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 16384.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 16384.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (15360.000000, 14336.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 15360.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 13312.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (15360.000000, 13312.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 14336.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 13312.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 13312.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (14336.000000, 14336.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 15360.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 14336.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (14336.000000, 15360.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (15360.000000, 13312.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 13312.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (14336.000000, 14336.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (14336.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (14336.000000, 14336.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (12288.000000, 15360.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 16384.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 15360.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (12288.000000, 16384.000000, 10624.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (12288.000000, 16384.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 16384.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (12288.000000, 16384.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (11264.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (10240.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16384.000000, -16400.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (11264.000000, 15360.000000, 9920.000000))
WARNING: BSP node with unbounded volume (material: CONCRETE/CONCRETEFLOOR005, near (10240.000000, 16384.000000, 16400.000000))
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\eaglehawk519\Documents\terrible maps\cp_2poooooooints"
Valve Software - vvis.exe (Aug 2 2018)
4 threads
reading c:\users\eaglehawk519\documents\terrible maps\cp_2poooooooints.bsp
reading c:\users\eaglehawk519\documents\terrible maps\cp_2poooooooints.prt
LoadPortals: couldn't read c:\users\eaglehawk519\documents\terrible maps\cp_2poooooooints.prt
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\eaglehawk519\Documents\terrible maps\cp_2poooooooints"
Valve Software - vrad.exe SSE (Jul 18 2018)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading c:\users\eaglehawk519\documents\terrible maps\cp_2poooooooints.bsp
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (0.00 seconds)
549 faces
313116 square feet [45088768.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
2 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
Build Patch/Sample Hash Table(s).....Done<0.0067 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 3/1024 144/49152 ( 0.3%)
brushes 20/8192 240/98304 ( 0.2%)
brushsides 120/65536 960/524288 ( 0.2%)
planes 102/65536 2040/1310720 ( 0.2%)
vertexes 696/65536 8352/786432 ( 1.1%)
nodes 228/65536 7296/2097152 ( 0.3%)
texinfos 21/12288 1512/884736 ( 0.2%)
texdata 8/2048 256/65536 ( 0.4%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 549/65536 30744/3670016 ( 0.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 74/65536 4144/3670016 ( 0.1%)
leaves 232/65536 7424/2097152 ( 0.4%)
leaffaces 575/65536 1150/131072 ( 0.9%)
leafbrushes 62/65536 124/131072 ( 0.1%)
areas 2/256 16/2048 ( 0.8%)
surfedges 2845/512000 11380/2048000 ( 0.6%)
edges 1566/256000 6264/1024000 ( 0.6%)
LDR worldlights 2/8192 176/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 62/32768 620/327680 ( 0.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 768/65536 1536/131072 ( 1.2%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 20/512 7040/180224 ( 3.9%)
LDR lightdata [variable] 1973496/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 9031/393216 ( 2.3%)
LDR ambient table 232/65536 928/262144 ( 0.4%)
HDR ambient table 232/65536 928/262144 ( 0.4%)
LDR leaf ambient 609/65536 17052/1835008 ( 0.9%)
HDR leaf ambient 232/65536 6496/1835008 ( 0.4%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 106128/0 ( 0.0%)
physics [variable] 7297/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 1451
Writing c:\users\eaglehawk519\documents\terrible maps\cp_2poooooooints.bsp
0 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Users\eaglehawk519\Documents\terrible maps\cp_2poooooooints.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_2poooooooints.bsp"
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "cp_2poooooooints" -steam
You have a bunch of these errors.
"Description:
vbsp is having a hard time figuring out your level, it seems to have found a part of your level that is infinite in size. This is, offcourse, invalid.
Solution:
Look near the coordinates given. It is likely that you either need to func_detail a lot of brushes in that area, or that you have an invalid brush somewhere (Alt-p in hammer to check for them). It may be pretty difficult to hunt down the exact problem though.
This error will cause your map to fail compiling correctly"
Run your log file through this checker and fix the issues...
https://www.interlopers.net/errors