Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm aware you already mentioned the reporter, but I don't quite understand.
I simply want to know if it is possible to select all decals and overlays of a certain type (already in the map) and delete them.
Is there something specific that I have to enter in one of the two searches with the checkboxes?
if you double click any decal or overlay you can see its class name
after that you need to enter the class name into the Entity Report window, and set checkboxes to search by class name.
for decals you need to put infodecal into class name input box, then you'll see the list of all decals
They are all named the same in the Entity Report, even if the overlays are different. This is what was confusing me.
They are all marked as "info_overlay", displayed in Point entities. Deleting all those deleted all the overlays, which is fine with me.
However, if someone else wanted to only delete certain overlays, there's no way of telling which one is selected just from the entity report because they all have the same name.
Thank you all very much for the help!
Sorry that was intended for everyone here who helped! It does look like I was just thanking one person though so I'll edit the comment! :)