Source SDK

Source SDK

Donan Mar 17, 2014 @ 11:13am
HLMV uses low resolution textures?
I'm using TF2's half life model viewer bat file to view my models. but it seems like if my models vtfs have mipmap settings turned on, the textures are at the lowest quality possible.

I read on this wiki page that you're supposed to edit the dxsupport.cfg file if your regular gfx card settings dont get it to work: http://wiki.teamfortress.com/wiki/Help:Model_Viewer#dxsupport.cfg

the problem is, my gfx card isnt listed, so i did the "gfx card not listed" part, but it still doesnt work.

here is my msinfo32 file, if it helps determine where i should edit the cfg file: https://www.dropbox.com/s/d1cyeelm7g4w32r/msinfo32.nfo

and here is what my current cfg file looks like, after i edited it like the wiki page told me to: https://www.dropbox.com/s/3ccukdn9vjyh9t3/dxsupport.cfg

If anyone could help out with this, I will be very greatful, as this has been bugging me for a while now.
Date Posted: Mar 17, 2014 @ 11:13am
Posts: 0