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Source SDK

Need help with func_tanktrain
So I have an entity that spawns when I press a button using an env_entity_maker and uses a func_tanktrain and 2 path_tracks to spawn at the first track, move to the second and teleport back to the first. For whatever reason I can't figure out, the entity moves off track when I load the map, it starts further down than it's supposed to and ends earlier than its supposed to.

I've tried moving both tracks to accommodate for this, but it just ends up moving the entity even further off track.

I'm really at a loss here and unsure how to fix the issue and would appreciate any advice anyone has for me to fix this issue.
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Are you sure you want to use a func_tanktrain, and not a func_tracktrain?
https://developer.valvesoftware.com/wiki/Func_tracktrain
Originally posted by B.n.B AlcyToronto:
Are you sure you want to use a func_tanktrain, and not a func_tracktrain?
https://developer.valvesoftware.com/wiki/Func_tracktrain
This was the issue, it works properly after making a func__tracktrain.
Thanks a lot homie.
BangBang Dec 16, 2021 @ 2:45am 
Ty this fixed my issue too
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Date Posted: Oct 15, 2020 @ 2:12am
Posts: 3