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A last way would be packing it into your bsp files, but that's not used commonly
I just tried making a pak01_dir for my mod and followed the same structure as the portal 1 vpk but it didn't work, do I have to do anything else for it to work?
Yeah I did all of that but the texture doesn't show up :( Do I also have to configure hammer to use my mods .fgd where the vpk is because if so when ever i try to configure my authoring tools for a mod it says about restarting hammer and then keeps it configured to the default portal 2. Is that why it isn't working? (sorry, i hope what im typing makes sense) :/
Okay I'll just keep it in the portal2/portal2/materials folder. I can see it in hammer there and it works perfectly fine and dandy. I will probably just make do with what I can for now and solve it in the future, thankyou for the help :D