Source SDK

Source SDK

ty Aug 20, 2016 @ 2:50pm
Broken Skybox?
I was building a map in hammer, with a 3D skybox and compiled the map, and it worked fine.. that was until i moved the player spawns and somehow it f*cked up the skybox, i'm so confused on why this would happen
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Showing 1-4 of 4 comments
Maybe you have a leak, no vis, no 3D skybox working. Check the compile log.
Last edited by [B.n.B] AlcyToronto; Aug 20, 2016 @ 2:58pm
ty Aug 20, 2016 @ 4:30pm 
There is no possible leak i could find, and the 3d skybox stopped working when i tweaked with the player spawns
[B.n.B] AlcyToronto Aug 21, 2016 @ 12:37am 
Post here your compile log.
Moltard Aug 21, 2016 @ 2:54am 
If you just randomly build your 3d skybox at 0 0 0 origin, it wont work correctly.

You have to use your map as a reference to the 3d skybox.
So you copy important part of your map (skybox brushes that close the map). And you scale them by 0.0625 (for a 1/16 skybox), with Tools >Transform. You select these and the sky camera, and you move them where you want. You build the skybox around these (just make a big brush and hollow it).
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Showing 1-4 of 4 comments
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Date Posted: Aug 20, 2016 @ 2:50pm
Posts: 4