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번역 관련 문제 보고
https://developer.valvesoftware.com/wiki/Func_movelinear
https://developer.valvesoftware.com/wiki/Func_tracktrain
https://developer.valvesoftware.com/wiki/Logic_timer
Sincerely, if you need just a train going from A to B, I would use a func_door, setting properly the lip value, connected to the logic timer.
https://www.youtube.com/watch?v=qG1MwM9wMiA
Trainstops are all done automatically.
Here is your typical advice from a Source SDK community user, if you want to keep using broken-
Valve/Steam/Source/Source SDK/Hammer/Multi-Tool/VisualCommunity2013/GameInfo.txt/Set VProject to/No that File/Invalid Game Error!...........
in 2019
https://www.youtube.com/watch?v=rEsOv6CBHaE
About as useful as a fish on a bicycle (since its a video from 2013) and as insightful as a 5 year old. But hey hoe sums up this redundant forum.
Ok now I'm done venting, here is a Hammer/Source SDK tutorial that does exactly what you require.
https://www.youtube.com/watch?v=Gi7Ii6TpZv0
Yes I know its about an "elevator" (going vertically) BUT it uses the func_tracktrain option. I also used this to make a train travel horizontally making delayed stops before heading back into another direction.