Source SDK

Source SDK

KoByPa/\A Aug 20, 2020 @ 1:27pm
Too many tjunction how i can fix than?
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\users\worker\desktop\zhopa\gm_tfs_trollenza_beta_v1_mb_d_d2"

Valve Software - vbsp.exe (Jun 15 2020)
6 threads
materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\worker\desktop\zhopa\gm_tfs_trollenza_beta_v1_mb_d_d2.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
material "doroga/doroga" not found.
Material not found!: DOROGA/DOROGA
material "maps/rp_volsk_g/concrete/concretefloor028c_c17_13056_8000_448" not found.
Material not found!: MAPS/RP_VOLSK_G/CONCRETE/CONCRETEFLOOR028C_C17_13056_8000_448
material "doroga/trotuar" not found.
Material not found!: DOROGA/TROTUAR
material "maps/rp_volsk_g/concrete/concretefloor028c_c17_8192_2304_-175" not found.
Material not found!: MAPS/RP_VOLSK_G/CONCRETE/CONCRETEFLOOR028C_C17_8192_2304_-175
material "maps/rp_volsk_g/concrete/concretefloor028c_8192_2304_-175" not found.
Material not found!: MAPS/RP_VOLSK_G/CONCRETE/CONCRETEFLOOR028C_8192_2304_-175
Can't find surfaceprop panel for material METAL/PRODVENTA, using default
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendrockgrass004a_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/gm_construct/grass-sand_13_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendgrassgrass001a_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendrocksand008c_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendsandgrass008a_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendcliffgrass001a_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/blendgrassgravel001a_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/ah_blend_gravel_grass1_wvt_patch
Patching WVT material: maps/gm_tfs_trollenza_beta_v1_mb_d_d2/nature/ah_dirt_ground004_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...Brush 447745: WARNING, microbrush
8...9...10 (2)
**** leaked ****
Entity prop_static (-10379.40 -14642.00 -2329.55) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5869.3 14855.3 -2352.3)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 248658:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-9746.8 11729.3 -2352.3)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 828:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-10053.9 11768.1 -2352.3)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 828:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-9689.5 11903.5 -2352.3)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 826:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1033.1 8441.1 -2345.2)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 88938:


FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (9876.3 -3787.2 -2333.7)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 2196:

Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
Too many t-junctions to fix up! (4381 prims, max 32768 :: 65538 indices, max 65536)


so i can't compile my map because this error - Too many t-junctions to fix up! (4381 prims, max 32768 :: 65538 indices, max 65536) I DON"T HAVE FUN_DETAIL !!!!!!!!
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Showing 1-6 of 6 comments
KoByPa/\A Aug 20, 2020 @ 1:45pm 
in some forum i saw a dirty fix -notjunc but it can't hepl me
First of all you have to fix the leak, load the pointfile by map menu and look for the "hole".
spaget Aug 20, 2020 @ 3:02pm 
**** leaked ****
Entity prop_static (-10379.40 -14642.00 -2329.55) leaked!
Syddan Aug 20, 2020 @ 5:44pm 
Issues with and solutions for t-junctions have been posted before on these forums.

https://steamcommunity.com/app/211/discussions/0/2246679252936664988/
Last edited by Syddan; Aug 20, 2020 @ 5:45pm
bundestrojaner Aug 20, 2020 @ 8:30pm 
Turn some of your func_details into func_brush entities. func_brush does not do t-junction fixups.
KoByPa/\A Aug 21, 2020 @ 2:13am 
Originally posted by bundestrojaner:
Turn some of your func_details into func_brush entities. func_brush does not do t-junction fixups.
this is dirtier than -notjunc i do it when i need fast test
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Showing 1-6 of 6 comments
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Date Posted: Aug 20, 2020 @ 1:27pm
Posts: 6