Source SDK

Source SDK

drake Nov 16, 2018 @ 7:13pm
How to make a func_physbox float on water?
I have my custom textures on the func_physbox set to the "rubber" material type, and the prop data to small plastic, and it still sinks to the bottom.
< >
Showing 1-4 of 4 comments
Matt Nov 16, 2018 @ 7:16pm 
Have you tried changing the mass scale?
drake Nov 16, 2018 @ 7:32pm 
Originally posted by Mλtt:
Have you tried changing the mass scale?
yep, set it to 0.25 and it still doesn't work
Matt Nov 16, 2018 @ 8:41pm 
Originally posted by reed1103:
Originally posted by Mλtt:
Have you tried changing the mass scale?
yep, set it to 0.25 and it still doesn't work
How big is the brush?
drake Nov 16, 2018 @ 9:02pm 
Originally posted by Mλtt:
Originally posted by reed1103:
yep, set it to 0.25 and it still doesn't work
How big is the brush?
nevermind, I fixed it by making the material plastic instead of rubber
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Nov 16, 2018 @ 7:13pm
Posts: 4