Source SDK

Source SDK

GumPum Dec 6, 2019 @ 10:48am
How to fullbright
Hello, someone want a whole map looking like mat_fullbright 1, but compiled in hdr, because hdr should prevent some crashes.

Is there a way? mat_fullbright 1 in point_client/servercommand doesn't work in multiplayer.

CSGO
Last edited by GumPum; Dec 6, 2019 @ 10:48am
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Showing 1-5 of 5 comments
♕ DarkOhio ♕ Dec 6, 2019 @ 10:56am 
You require sv_cheats to be on.
sv_cheats 1
GumPum Dec 6, 2019 @ 11:28am 
Originally posted by ♕ Ohio (Ohix) ♕:
You require sv_cheats to be on.
sv_cheats 1
sv_cheats 1 in multiplayer is not a good idea i think^^
Werewolf™ Dec 6, 2019 @ 2:03pm 
Sorry to put this so bluntly, but that is stupid.

You want a map without lights, and also want high-dynamic lighting that simulates your eyes reaction of going from a dark place to a bright place (or the other way around)

They are total opposites.

You can make a well lit map and have HDR lighting, but it won't look like mat_fullbright.
GumPum Dec 7, 2019 @ 4:07am 
Originally posted by Werewolf™:
Sorry to put this so bluntly, but that is stupid.

You want a map without lights, and also want high-dynamic lighting that simulates your eyes reaction of going from a dark place to a bright place (or the other way around)

They are total opposites.

You can make a well lit map and have HDR lighting, but it won't look like mat_fullbright.

The thing is, some people thing (idk if its right or wrong) that ldr / non-hdr maps crashes the client when map changes/connect to server. So the idea is, recompile some maps into hdr. There is an old map with mat_fullbright 1 because there is no light, but i need light to compile it in hdr, but then the map doesn't look original.
Last edited by GumPum; Dec 7, 2019 @ 4:08am
Werewolf™ Dec 7, 2019 @ 4:41am 
So educate them. Just because they think it needs HDR to not crash does not mean that is the proper fix.
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Date Posted: Dec 6, 2019 @ 10:48am
Posts: 5