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Source SDK

Dian Aug 2, 2019 @ 12:25pm
Ambient generic not playing
I am making a slender fortress map and I already used ambient generic. But, for a unknowed reason. The ambient generic I am using doesn't work. I wanted my ambient generic to be played when triggered by a trigger.

Name : music
Sound Name : lookout.wav
Volume : 5
Dynamic Presets : None
Start Volume : 5
(the rest is normal)

All the flags are on. Help?
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Ttiki Aug 6, 2019 @ 1:48am 
Have you solve your problem? If no a compile log would be helpful to detect any problem in your map.

Also, make sure your path are correct and make sure the sound is properly encoded.
https://www.youtube.com/watch?v=c6akpZrqxqk
Last edited by Ttiki; Aug 6, 2019 @ 1:48am
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Date Posted: Aug 2, 2019 @ 12:25pm
Posts: 1