Source SDK

Source SDK

Wolterhon 27 DIC 2017 a las 9:07
[CS:GO] Adding custom textures to my map
I have some issues with adding custom textures to my map. I used that 3kliksphilip's way and it was ok only for me, my friends didn't see those textures.
< >
Mostrando 1-7 de 7 comentarios
Misuune 27 DIC 2017 a las 9:09 
you have to pack them into your map using software like pakrat or vide
The Black Parade 27 DIC 2017 a las 11:07 
If you are going to use VIDE, here is a tutorial in packing content https://www.tophattwaffle.com/packing-custom-content-using-vide-in-steampipe/
Wolterhon 27 DIC 2017 a las 20:57 
Publicado originalmente por Demo-of-Smissmas:
you have to pack them into your map using software like pakrat or vide
I used Pakrat.
Moltard 28 DIC 2017 a las 0:21 
It was ok for you because you still had the file in your game, so your game would load these.
Your friends only had the bsp, which was surely not packed correctly.

Even if I dont like VIDE, it's better for CS:GO. Pakrat can cause issues.

Btw, many 3kliksphilip's videos are outdated. TopHattWaffle made many guide for CS:GO in his V2 series, and there is the written guide for VIDE that Parade linked above
Wolterhon 28 DIC 2017 a las 0:45 
Publicado originalmente por Moltard:
It was ok for you because you still had the file in your game, so your game would load these.
Your friends only had the bsp, which was surely not packed correctly.

Even if I dont like VIDE, it's better for CS:GO. Pakrat can cause issues.

Btw, many 3kliksphilip's videos are outdated. TopHattWaffle made many guide for CS:GO in his V2 series, and there is the written guide for VIDE that Parade linked above
After using VIDE bsp corrupted. After choosing it in Workshop Publisher CS:GO crashed.
Moltard 28 DIC 2017 a las 10:56 
You surely missed some step, or didnt save correctly. The bsp shouldnt corrupt.
Also make a copy of it, in case it happens, so you dont recompile the whole map
Wolterhon 28 DIC 2017 a las 21:10 
Publicado originalmente por Moltard:
You surely missed some step, or didnt save correctly. The bsp shouldnt corrupt.
Also make a copy of it, in case it happens, so you dont recompile the whole map
That's test map that compiles in a second so I don't care about it.
< >
Mostrando 1-7 de 7 comentarios
Por página: 1530 50

Publicado el: 27 DIC 2017 a las 9:07
Mensajes: 7