Source SDK

Source SDK

AntonSasay Dec 8, 2017 @ 10:03am
Flashlight
Is there a way to completely remove the flashlight through the console? Not just unbind him, but completely remove the ability to include it?
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Showing 1-4 of 4 comments
Lychy Dec 8, 2017 @ 10:55am 
R_flashlightrender 0 only removes the light, I don't think there are ways to remove the ability without messing around with the source code.
AntonSasay Dec 8, 2017 @ 11:00am 
Originally posted by Lychy:
R_flashlightrender 0 only removes the light, I don't think there are ways to remove the ability without messing around with the source code.
That's not exactly what I needed but thanks anyway
Peter Brev Dec 8, 2017 @ 12:38pm 
If you completely want to remove the flashlight, assuming you are working on a mod, then you'll need to ask a programmer to do it.

The best you can do to disable the flashlight mapping side is to have a point_servercommand and a logic_auto with:
OnMapSpawn point_servercommand Command ent_fire player disableflashlight
AntonSasay Dec 8, 2017 @ 1:46pm 
Originally posted by speedvoltage:
If you completely want to remove the flashlight, assuming you are working on a mod, then you'll need to ask a programmer to do it.

The best you can do to disable the flashlight mapping side is to have a point_servercommand and a logic_auto with:
OnMapSpawn point_servercommand Command ent_fire player disableflashlight
Thank you very much! :steamhappy:
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Date Posted: Dec 8, 2017 @ 10:03am
Posts: 4