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Like:
OnStartTouch > ambient generic name > Volume > 8 > Delay=0
OnStartTouch > ambient generic name > Volume > 6 > Delay=2
OnStartTouch > ambient generic name > Volume > 4 > Delay=4
OnStartTouch > ambient generic name > Volume > 2 > Delay=6
OnStartTouch > ambient generic name > Volume > 0 > Delay=8
During 8 seconds, the sound will slowly fade.
After 8 seconds, the sound will be turned off.
You can add to be safe:
OnStartTouch > ambient generic name > StopSound > > Delay=8.1
So the sound is totally stopped
Yes mate, I've checked it an a test map and doesn't work, sorry. BTW, I'm wandering WHY there are commands in the in/out list if they are not working, and WHY the game console sees the error but Hammer's Alt+P doesn't... I think the only way is the one said by Moltard.