Source SDK

Source SDK

ZockerTwins Mar 24, 2017 @ 9:10am
Map won´t load anymore [FIXED]
I recently began building a new map in the Hammer Editor.
However, I can´t run my map anymore in cs go ;(

The compile log doesn´t show any problems. https://gyazo.com/6068af3b6d852eec2ddd0beb58a5e27d
However, the ingame console shows this error when trying to load the map.
https://gyazo.com/f6c864b9372a9eabfdd96eca94aea282
You can download the map here:
http://s000.tinyupload.com/?file_id=47225390421342076478
to test it yourself. I would already appreciate if you would tell me if it´s working for you ;)

There are no visual things outside the grid in Hammer.
I do not have a leak or any brush or entity outside of my skybox.
I didn´t change anything to the skybox.
The only thing I did was adding some textured brushes and some vertex manipulations.
This can´t be the problem since I already tried these fixes:

-Google the problem
-Delete everything I changed and recompile
-Copy the map to another file and recompile
-Delete everything in it and add spawns and skybox to recompile
-Check for errors using alt + P
-Restart Hammer, cs go and my PC
-let steam check for errors on SDK and cs go
-reinstall sdk
-open an old backup and recompile
-reset compile options

None of these came to any helpful results.
I can open older maps I made, but not older versions of this particular map.
This means the error has to be somewhere in the .vmf file, it can´t be in compile options or game files.
However, my brother is able to open the exact same map when I give him the file and he compiles it.
This shows the error can´t be in the .vmf file.

SDK, Steam and cs go are on the latest version.
I added "mat_savechanges" to my autoexec.cfg about the time the error first occured.
I am usually compiling with fast compile options with following entrys added:

$bsp: -game $gamedir $path\$file

$vis_exe: -fast -game $gamedir $path\$file

$light_exe: -StaticPropLighting -StaticPropSampleScale 0.25 -bounce 2 -noextra -game gamedir $path\$file

Copy File: -stringtables $path\$file.bsp $bspdir\$file.bsp

$game_exe: deactivated

Another problem/bug I have:
Cs go crashes when typing "map " in console, I always type "ma" and use arrow keys to complete the command. I don´t think this has anything to do with the first problem.

Tanks for reading this wall of text.
If there are spelling mistakes: English is not my first language.
Any help is appreciated :steamhappy:

Last edited by ZockerTwins; Mar 25, 2017 @ 3:04am
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Showing 1-15 of 21 comments
holly’s tea Mar 24, 2017 @ 9:22am 
try ctrl+p in hammer
ZockerTwins Mar 24, 2017 @ 9:34am 
Originally posted by Raybe:
try ctrl+p in hammer
did that alrady, no error showing up other than "no player start", which can be ignored in cs go :steamsad:
Peter Brev Mar 24, 2017 @ 9:40am 
By removing the # sign, the map worked just fine.
ZockerTwins Mar 24, 2017 @ 9:47am 
Originally posted by speedvoltage:
By removing the # sign, the map worked just fine.
I tried saving the map as map3 and recompiling, but console is now showing:
CModelLoader::Map_IsValid: No such map 'maps\map3.bsp'
map load failed: map3 not found or invalid

This can´t be the problem, because map#1 and map#2 are working just fine and map#3 did till today.
When I copyed the map in a new file it was called "test" and it didn´t work either :steamsad:
Stroyed Mar 24, 2017 @ 12:12pm 
Try making a completely new map, but some stuff in it, then compile it and see if that works.
ZockerTwins Mar 24, 2017 @ 12:26pm 
Originally posted by Stroyed:
Try making a completely new map, but some stuff in it, then compile it and see if that works.

I quickly created a new map with spawns and skybox, compiled it and got this message in console when loading it:

CModelLoader::Map_IsValid: No such map 'maps\map#4.bsp'
map load failed: map#4 not found or invalid

----EDIT----

It´s working now, I can play the tiny test map.
Last edited by ZockerTwins; Mar 24, 2017 @ 12:41pm
Rectus Mar 24, 2017 @ 12:27pm 
Copy File: -stringtables $path\$file.bsp $bspdir\$file.bsp

Your copy command shouldn't have the -stringtables option in it. It think that's a launch option for the game itself.
ZockerTwins Mar 24, 2017 @ 12:32pm 
Originally posted by Rectus:
Copy File: -stringtables $path\$file.bsp $bspdir\$file.bsp

Your copy command shouldn't have the -stringtables option in it. It think that's a launch option for the game itself.

I deleted that one and now I can load the small test map just fine, but the main problem remains
I added the -stringtables when I had some other error, but that one seems to have disappeared
Rectus Mar 24, 2017 @ 3:37pm 
Does it print any errors in the compile window when you run it? All the output doesn't end up in the log file.
Bing Mar 24, 2017 @ 7:34pm 
i have the same problem where if i try to run the map with F9 or through the fileand it doesnt work, the command promt stops working. i made a new simple map. hollow box , 3 spawns for each side and a light and it worked. so ithought it was just the file and made a new map woth the same design and the same thing happened
Rectus Mar 25, 2017 @ 1:06am 
You should post a compile log.
ZockerTwins Mar 25, 2017 @ 2:47am 
Originally posted by Rectus:
You should post a compile log.
I did post the compile log:
https://gyazo.com/6068af3b6d852eec2ddd0beb58a5e27d
Rectus Mar 25, 2017 @ 3:01am 
Originally posted by ZockerTwins:
Originally posted by Rectus:
You should post a compile log.
I did post the compile log:
https://gyazo.com/6068af3b6d852eec2ddd0beb58a5e27d
Sorry, I was asking the guy above.
ZockerTwins Mar 25, 2017 @ 3:04am 
Ok guys, I fixed it.

The last time I tryed copying the whole map into a new file, I couldn´t play it, because I had the -stringtables still in my compile options.
After deleting this and then recompiling the copy of my map, it loads and I can play.
I don´t know what caused the error, but this should fix it.

Thanks to all you guys for helping me out, appreciate it !

:steamhappy: :steamhappy: :steamhappy:
lil homes Dec 19, 2019 @ 11:52am 
Originally posted by ZockerTwins:
Ok guys, I fixed it.

The last time I tryed copying the whole map into a new file, I couldn´t play it, because I had the -stringtables still in my compile options.
After deleting this and then recompiling the copy of my map, it loads and I can play.
I don´t know what caused the error, but this should fix it.

Thanks to all you guys for helping me out, appreciate it !

:steamhappy: :steamhappy: :steamhappy:

hey could you expand on how you fixed it? sry for the bump
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Date Posted: Mar 24, 2017 @ 9:10am
Posts: 21