Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
CModelLoader::Map_IsValid: No such map 'maps\map3.bsp'
map load failed: map3 not found or invalid
This can´t be the problem, because map#1 and map#2 are working just fine and map#3 did till today.
When I copyed the map in a new file it was called "test" and it didn´t work either
I quickly created a new map with spawns and skybox, compiled it and got this message in console when loading it:
CModelLoader::Map_IsValid: No such map 'maps\map#4.bsp'
map load failed: map#4 not found or invalid
----EDIT----
It´s working now, I can play the tiny test map.
Your copy command shouldn't have the -stringtables option in it. It think that's a launch option for the game itself.
I deleted that one and now I can load the small test map just fine, but the main problem remains
I added the -stringtables when I had some other error, but that one seems to have disappeared
https://gyazo.com/6068af3b6d852eec2ddd0beb58a5e27d
The last time I tryed copying the whole map into a new file, I couldn´t play it, because I had the -stringtables still in my compile options.
After deleting this and then recompiling the copy of my map, it loads and I can play.
I don´t know what caused the error, but this should fix it.
Thanks to all you guys for helping me out, appreciate it !
hey could you expand on how you fixed it? sry for the bump