Source SDK

Source SDK

Jimmy Lander Feb 25, 2017 @ 8:42am
2D grass?
I'm probably going to avoid using this but how do I create that 2D rotating-towards-the-player grass? http://prntscr.com/ed95wg - I've seen it on valve maps yet I can't figure out how to make it
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holly’s tea Feb 25, 2017 @ 8:46am 
try env_sprite, additive rendering
Stroyed Feb 25, 2017 @ 8:52am 
There's a tutorial on the Valve Developer Community on it here . It's called displacement grass and definitely don't use sprite entities. Those are usually used for things like lighting effects but you'd need too many of them if you want to do grass.
Peter Brev Feb 25, 2017 @ 12:23pm 
The grass sprites are generated by detail.vbsp that you can find by going into Map -> Map Properties.

If the detail sprites aren't loading in-game, then you are missing that file in your game directory. If that's the case, you will need GCFScape to extract the detail.vbsp and place into your game's folder.
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Date Posted: Feb 25, 2017 @ 8:42am
Posts: 3