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Overall, I'm liking the vibe. Roadcraft for me has been more more "solve this logistical challenge" than Snowrunner's "run yourself in 4-wheel low for the next 10 minutes".
I disagree. I've gotten myself rolled/stuck plenty of times - especially on the Sunken. Not having a winch on every vehicle combined with the Scout's winch being comically weak, means you'll end up running a recovery crane to most major spills. Props to the Field Service Vehicle for getting me out of a few tight spots as well.
Fuel and repairs would just add tedium to the experience, imo. But it sounds like from the dev posts that they'll adding that in with "Hard Mode" anyway.
If you just invest a bit in harvesting and scrapping you are overflown with money which let you buy anything you need, including materials and fuel. I spent the whole day yesterday to make a road spanning south to north on a later map, because it was lacking proper road system. Guess what ? All my missions are now using this road, including myself driving around and none of the AIs are failing.
No, the game is not hard. Drown-out and tedious at time ? Yes, but that's just this kind of game at their core.
And, i'm telling you incommunicado is about 30x easier.
It's time consuming driving your dozer over and flip it upside again though. So your penalty is time itself.
Also overloading trucks can cause some jiggle physics explosion which catapults you into the air.
The 'challenge' is not rage quitting moving garbage with a crane for hours or trying to use the paver on a flat road getting stuck on a seed or a feather
Oof. I did it the other way around, so I can see why you'd feel that way. I definitely rate Sunken the hardest thus far, moreso than even Sandswept (which I just finished).