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Сообщить о проблеме с переводом
Mount and blade is best most rewarding combat. None of the other games you listed even have directional block, parry, feint etc etc etc. Bro it not even close lmao you'd know if you were good.
Ironically, even Thief I - II had some melee combat depth, still not really viable.
Furthermore, lack of physics-based magic system or tight level design with systems and mechanics that all work together don't make up for the Dark Messiah-like experience either.
There might be some of those things, but they probably won't end up being as good as Dark Messiah. I could say that Bioshock fits more into "Dark Messiah, but shooter" category.
Even the games I suggested deviate a lot from the DM formula, yet with my experience I can guarantee that these are the most simular gameplay loops you can get as of now.
That is all correct but the physics and rag doll bodies after dying specifically remind me of Dark Messiah when playing Trepang2. I really liked the first Fear. Trepang is almost better. It offers a similar immersive fps experience at least just like DM.