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Broodnests will now jump into encounters while you’re already fighting, adding sudden pressure and forcing you to adapt. They will never appear during boss fights though!
This should make deaths clearer and also help highlight any weapons or enemies are are a little stronger than intended.
Hornet Ship Design by Qryptiq (https://star-vortex.com/ships.php?view=145)
Large obstructions will no longer spawn inside nebulas as they added more frustration than fun.











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