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Side note, if you change the FOV, you will probably want to bring the Focus lines down 10 degrees or so, otherwise aiming doesn't zoom very far at all.
Also remember that this game uses vertical FOV values, not horizontal like most other games! For example, if you're used to 90 FOV, you'll want to set this game to 59.
Here is a handy calculator to convert your horizontal FOV to a vertical value: https://themetalmuncher.github.io/fov-calc/
Edit: lol what a weird word to censor. Either google "vertical FOV calculator" (it'll be the first result) or replace the censored word in that url with "munc her" without the space.
tweak_float("/Camera/Death/Standard/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Roll/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Jump/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/CQCForward/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRightLow/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/CQCRight/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeftLow/Centre/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRightLow/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Roll/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeftLow/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeftLow/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeft/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CQCRear/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRight/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CQCLeft/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeft/Centre/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverLeft/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Jump/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/BigMoment/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/DramaticFOV/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/TyrantGrapple/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/BigMoment/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Kill/Left/Y Fov", 59 )
tweak_float("/Camera/Trooper/LadderUp/Standard/Y Fov", 59 )
tweak_float("/Camera/Spectator/Standard/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Turn/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Knockdown/Right/Y Fov", 59 )
tweak_float("/Camera/Trooper/Knockdown/Rear/Y Fov", 59 )
tweak_float("/Camera/Trooper/Knockdown/Left/Y Fov", 59 )
tweak_float("/Camera/Trooper/Knockdown/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/BigMoment/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Dive/Right/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRight/Centre/Y Fov", 59 )
tweak_float("/Camera/Trooper/Kill/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Dive/Left/Y Fov", 59 )
tweak_float("/Camera/Trooper/Dive/Rear/Y Fov", 59 )
tweak_float("/Camera/Trooper/LadderDown/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Dive/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/EnemyRear/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/RightMoment/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Shield/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Shield/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/LickerGrapple/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Shield/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRight/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/RearFar/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/StandardFar/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/RightFar/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/LeftFar/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/Right/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/Left/Y Fov", 59 )
tweak_float("/Camera/Trooper/DirectionalFire/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/LeftMoment/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/DirectionalFire/Rear/Y Fov", 59 )
tweak_float("/Camera/Trooper/CoverRightLow/Centre/Y Fov", 59 )
tweak_float("/Camera/Trooper/LeftMoment/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/LeftMoment/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/RightMoment/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/RightMoment/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Roll/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/EnemyRear/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/EnemyRear/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/Cover/Dynamic1/Y Fov", 59 )
tweak_float("/Camera/Trooper/EnemyAbove/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/EnemyAbove/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/EnemyAbove/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Cover/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Cover/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Walk/PullLeft/Y Fov", 59 )
tweak_float("/Camera/Trooper/Walk/PullBackCentre/Y Fov", 59 )
tweak_float("/Camera/Trooper/Walk/PullRight/Y Fov", 59 )
tweak_float("/Camera/Trooper/Sprint/Focus/Y Fov", 49 )
tweak_float("/Camera/Trooper/Walk/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Crouch/Standard/Y Fov", 59 )
tweak_float("/Camera/Trooper/Crouch/Zoom/Y Fov", 59 )
tweak_float("/Camera/Trooper/Sprint/Zoom/Y Fov", 59 )