The Witcher: Enhanced Edition

The Witcher: Enhanced Edition

Kamiyama May 24, 2015 @ 6:22pm
Killing the bounty hunter?
Is there any way to kill the bounty hunter that comes after you if you murder the guards? IMO it's really bad design if he's invulnerable.

I tried sword attacks - he parries them. Igni doesn't work. Next I'm going to try knocking him down with Aard - if he can be knocked down then there is a small window to kill him with an instant kill stab while he's laying on the ground.

If that doesn't work, has anyone else found anything that will work against him?
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Showing 1-13 of 13 comments
Chunkarock May 24, 2015 @ 6:26pm 
You can damage him though it's very hard and does little damage to him. Maybe load a save where you didn't commit a crime and try again?
Kamiyama May 24, 2015 @ 6:28pm 
No I am determined to kill him. It's lame the devs would add an invulnerable enemy to ruin my immersion and fun.

I won't continue the story until he dies.
Kamiyama May 24, 2015 @ 6:44pm 
Even a charged up level 3 Aard sign doesn't work. You can knock him down but he doesn't stay down long enough to stab him. This is bogus.

I will try kiting him and burning him repeatedly with Igni maybe I can slowly roast him to death.
Ogami May 24, 2015 @ 6:53pm 
The Headhunter is completly invincibile. He is immune to all status effect and has an armor rating of 1000 according to the Witcher wiki. There is only one method to kill him, that is the same way you kill the golem in Chapter 2, with the lightning strike pylons in the swamp during a thunderstorm.
But even then, he drops nothing and a new Headhunter will take his place.
Last edited by Ogami; May 24, 2015 @ 6:54pm
Supermarine May 24, 2015 @ 7:14pm 
Originally posted by Ogami:
The Headhunter is completly invincibile. He is immune to all status effect and has an armor rating of 1000 according to the Witcher wiki. There is only one method to kill him, that is the same way you kill the golem in Chapter 2, with the lightning strike pylons in the swamp during a thunderstorm.
But even then, he drops nothing and a new Headhunter will take his place.

That sounds like a pretty lame game design decision, then.

Why send an invincible enemy as a consecuence for anything? That hunts you down?

They might as well put a pop-up window asking politely that you either reload a previous save or start the game from the beginning.

At least that would save the player some time.

The only redeeming point would be that such invincible warrior would be very slow or clumsy, so that at least you could escape, probably indefinitely. That way you've effectively raised the game's difficulty with your actions, but you stand a chance.

[Even then, it still looks kinda lame, for a game that boasts "no moral choices", that is]
Ogami May 24, 2015 @ 7:20pm 
Well , you just can pay the gold fine for killing guards or innocents when he appears. Then he leaves you alone. So its not really gamebreaking.
The point of the Headhunter is to punish you for acting like an assho*e ingame. Pay your fine, learn your lesson and act more carefully in the future.
Or try to resist and get your behind kicked.
Last edited by Ogami; May 24, 2015 @ 7:22pm
Supermarine May 24, 2015 @ 7:28pm 
Originally posted by Ogami:
Well , you just can pay the gold fine for killing guards or innocents when he appears. Then he leaves you alone. So its not really gamebreaking.
The point of the Headhunter is to punish you for acting like an assho*e ingame. Pay your fine, learn your lesson and act more carefully in the future.
Or try to resist and get your behind kicked.

Well, that changes everything. There's the opportunity then.

Like trying to fight the FBI in real life. Guess justice arrives sooner or later. And against some of its allies you simply cannot win.
Deadbubble May 24, 2015 @ 8:48pm 
Originally posted by Supermarine:
Originally posted by Ogami:
The Headhunter is completly invincibile. He is immune to all status effect and has an armor rating of 1000 according to the Witcher wiki. There is only one method to kill him, that is the same way you kill the golem in Chapter 2, with the lightning strike pylons in the swamp during a thunderstorm.
But even then, he drops nothing and a new Headhunter will take his place.

That sounds like a pretty lame game design decision, then.

Why send an invincible enemy as a consecuence for anything? That hunts you down?

They might as well put a pop-up window asking politely that you either reload a previous save or start the game from the beginning.

At least that would save the player some time.

The only redeeming point would be that such invincible warrior would be very slow or clumsy, so that at least you could escape, probably indefinitely. That way you've effectively raised the game's difficulty with your actions, but you stand a chance.

[Even then, it still looks kinda lame, for a game that boasts "no moral choices", that is]

The real Geralt (who you play as) would never murder a city guard in cold blood :P
Last edited by Deadbubble; May 24, 2015 @ 8:48pm
Ogami May 24, 2015 @ 9:02pm 
Originally posted by Deadbubble:

The real Geralt (who you play as) would never murder a city guard in cold blood :P


I think that is a very good point. You dont play some randomly created dude, you play an established character with a past and an moral codex he follows.
Deadbubble May 24, 2015 @ 9:31pm 
Originally posted by Ogami:
Originally posted by Deadbubble:

The real Geralt (who you play as) would never murder a city guard in cold blood :P


I think that is a very good point. You dont play some randomly created dude, you play an established character with a past and an moral codex he follows.

Yeah, exactly. The game does have to draw the line somewhere.
wildyracing Dec 1, 2016 @ 4:08pm 
This invincible bounty hunter is just LAME! CD Projekt RED failed big time with that, one of the only instances I can tell such a thing for them! Another would be Kikimora queen instakill script, but that's another story. The point is this is my second playthrough of the series. Previous time I haven't killed any guards or civilians in Witcher 1 and I wasn't going to do that now, but...

In front of Hairy Bear I was assaulted by a Fleder. Once I used Igni on it, the sign caught some bandits. I tried to run from them to avoid the fight, but at the stairs to the upper part of the town they caught up with me. I started the fight and saw two city guards who joined me. Instead of punishing the bandits, they attacked me instead?! I tried to break free again in order to avoid the fight with guards, but they eventually caught up with me near the sewers. It was me or them, I was forced to defend myself and kill them. The same night this "superman" appeared and of course, he can't scare the famous White Wolf, so I choose to fight him. What was my surprise when he instant killed me, even without swinging his sword?! Of course, I decided it was a bug and tried again. After spending some time running around, hitting him with Aard and Igni, doing practically no damage and missing with my sword strikes in every stance, he finally managed to instant kill me again. The third time I tried the other dialogue option - to pay him, but I didn't have 1000 orens in me and this "superman" didn't gave me a chance to collect the money and pay him later, so I was left to fight an invincible enemy... So, I have to load a previous save and re-do 4 quests I managed to pass in the meantime (after the guards were killed, before the "superman" confronted me).

All in all, a shameful situation and in reality, a very lowlife solution from such respected developer like CD Projekt Red. This I can expect in a childish game from greedy softcore developer in 1990s, but from them in Witcher 1?!

I have read all the books in Witcher saga twice. I agree with people saying that Geralt wouldn't hurt a civilian or a guard in cold blood, but only WITHOUT reason. They call him the Butcher of Blaviken and everyone knows that he faced a civilian mob of non-human haters and killed many of them later on, when before he almost died, stabbed to death by a man who Geralt spared. So, my point is that even if CD Projekt Red were looking for a way to punish GTA type behaviour, there are far more elegant solutions (I can point at least 10) than to send an invincible enemy to kill Geralt. Why able to attack non-hostile NPC in the first place? Why the city guards didn't come in force, to point 20 crossbows to him and to send him in jail, or outright kill him in a lot more believable way instead of sending the "Terminator"? We are talking about the White Wolf after all, I doubt that ANY character could face Geralt in single combat and live to tell the tale. Period.

CD Projekt, if you ever read these forums, find a way to correct yourselves. If not for the finished Witcher 1 or the whole franchise, at least for the future like Cyberpunk 2077. Kikimora queen I can endure (pity to be so scripted), but a "Terminator"?! No way.
Last edited by wildyracing; Dec 1, 2016 @ 4:09pm
Razputin Dec 1, 2016 @ 5:23pm 
Why would you necro an old thread? Anyway this game isn't GTA where you can go around killing guards/civilians and not get punished by it.
InaneArtifactOH Jul 4, 2020 @ 6:37am 
Originally posted by wildyracing:
This invincible bounty hunter is just LAME! CD Projekt RED failed big time with that, one of the only instances I can tell such a thing for them! Another would be Kikimora queen instakill script, but that's another story. The point is this is my second playthrough of the series. Previous time I haven't killed any guards or civilians in Witcher 1 and I wasn't going to do that now, but...

In front of Hairy Bear I was assaulted by a Fleder. Once I used Igni on it, the sign caught some bandits. I tried to run from them to avoid the fight, but at the stairs to the upper part of the town they caught up with me. I started the fight and saw two city guards who joined me. Instead of punishing the bandits, they attacked me instead?! I tried to break free again in order to avoid the fight with guards, but they eventually caught up with me near the sewers. It was me or them, I was forced to defend myself and kill them. The same night this "superman" appeared and of course, he can't scare the famous White Wolf, so I choose to fight him. What was my surprise when he instant killed me, even without swinging his sword?! Of course, I decided it was a bug and tried again. After spending some time running around, hitting him with Aard and Igni, doing practically no damage and missing with my sword strikes in every stance, he finally managed to instant kill me again. The third time I tried the other dialogue option - to pay him, but I didn't have 1000 orens in me and this "superman" didn't gave me a chance to collect the money and pay him later, so I was left to fight an invincible enemy... So, I have to load a previous save and re-do 4 quests I managed to pass in the meantime (after the guards were killed, before the "superman" confronted me).

All in all, a shameful situation and in reality, a very lowlife solution from such respected developer like CD Projekt Red. This I can expect in a childish game from greedy softcore developer in 1990s, but from them in Witcher 1?!

I have read all the books in Witcher saga twice. I agree with people saying that Geralt wouldn't hurt a civilian or a guard in cold blood, but only WITHOUT reason. They call him the Butcher of Blaviken and everyone knows that he faced a civilian mob of non-human haters and killed many of them later on, when before he almost died, stabbed to death by a man who Geralt spared. So, my point is that even if CD Projekt Red were looking for a way to punish GTA type behaviour, there are far more elegant solutions (I can point at least 10) than to send an invincible enemy to kill Geralt. Why able to attack non-hostile NPC in the first place? Why the city guards didn't come in force, to point 20 crossbows to him and to send him in jail, or outright kill him in a lot more believable way instead of sending the "Terminator"? We are talking about the White Wolf after all, I doubt that ANY character could face Geralt in single combat and live to tell the tale. Period.

CD Projekt, if you ever read these forums, find a way to correct yourselves. If not for the finished Witcher 1 or the whole franchise, at least for the future like Cyberpunk 2077. Kikimora queen I can endure (pity to be so scripted), but a "Terminator"?! No way.

This was their first game. Don't be so harsh
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Date Posted: May 24, 2015 @ 6:22pm
Posts: 13