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Aha.
https://www.youtube.com/watch?v=IYZsbmdpgKQ
(DL: hard)
Why would I fully upgrade Igni on first launch of the game? There's a whole skill set to test and learn if you hadn't noticed. By the 3rd or 4th Act, you find that Aard or Igni are the only two signs that do anything in fight mode, but even then those take care of the bosses up to Zeugl.
My point was, in other RPG's you can craft and make the games's best weapons armor and spells or potions, and can easily upgrade your weaponry to suit your style. You can create the toughest character on other games, but in this first episode of the Witcher series, all of that means little. I played Witcher 2 & 3 on medium level without any problem. Since you played Hard on your first run, you are obviously a seasoned game veteran with the skill and a CPU that runs circles around a casual gamer like myself. I enjoy the story, questing, and exploring. Zeugl is simply a game ender for me as it serves no purpose - he's just another boss, but rendered stronger by gimmicks. I hope you find a harder game to play btw. It sounds like this one was boring for you.
My only advice would have been to make sure you have the best silver sword and igni fully upgraded.
Seriously, igni is so good it's unreal.
No doubt: Igni is the King's Way of the Zeugl-fight.
But this argument must be taken seriously.
Hmh. Let's test if all these things are useless in this special boss fight - avoiding Igni. What could the player have learned until the beginning epilogue?
1. Quen helps a lot to protect Geralt.
2. Weapon enhancements shorten a fight. My choice: Perun Runestone for the silver blade.
3. Potions are very useful. My choice: Two potions enlarging damage (Wolf & Wolverine), 1 potion to avoid stun (willow). Here the Zeugl shall die by the sword, not by sign-power!
Let's see (DL: hard):
https://www.youtube.com/watch?v=3CVd4wxXcIU
Why? Do you think that a boss fight of 1 or two minutes is too long (on hard or harder)?
The tentacles do tons of damage, they're fast, and there's no were to hide.
My very first run of the game the zeugl didn't give me much of a challenge on the highest difficulty, but when I got there with FCR, it gave me a slice of humble pie.
It didn't answer my question, nevermind, I have another one.
If I understand you right: If a boss fight doesn't give you much of a challenge on the highest difficulty, then you call it BS, but not_so_much. If you totally fail (FCR mod) then it's 100% ♥♥♥♥♥♥♥♥. Yes, that has its own logic.
Now my question: Which criteria has a boss fight of the type "No BS"? Is it possible anyway, or is there always a rest of - say - 0,01 % which makes all the boss fights BS?
While it IS annoying (how about that for a phrase instead of BS?) WITHOUT FCR, it is definitely BS WITH it.
The reasons for which I already stated. By the way, I didn't fail the fight with FCR - it was quite an uphill battles and very frustrating, but I always prevail.
RE: your question: With a boss like this, a small sewer area where you're surrounded by constantly damaging (very much so, I might add) tentacles is a no-no. Couple that with the fact that Geralt can't heal quick enough and it gets VERY irritating.
The thing about FCR is it makes everything harder, so the zeugl's annoyances become more pronounced.
The rest of the bosses are fine.
tl;dr some of the things in the vanilla zeugl fight are annoying but very doable. Zeugl with FCR is INCREDIBLY annoying but still doable with the right setup. Igni is 100% necessary with FCR and, for some, quen would be too. I don't use quen but some people swear by it, I guess.
But yes, perhaps trying other methods like quen back when I had issues would've helped.
TerracottaFred, pleeeease. Why do less talented players always think that everyone else is playing just as weakly as they do? Normally gifted (or even better players) would be deeply disappointed if there were no challenges.
Geralt can't be better than his master. And in your case, he's had a lot of bad luck.