The Witcher: Enhanced Edition

The Witcher: Enhanced Edition

Jar Jul 5, 2017 @ 1:58pm
I'm stuck in the sewers..
I have about 5% HP, no swallow, no regen perks, no food (everything has been confiscated by the guards). I managed to defeat all the drowners, but the game just throws the cockatrice at me right afterwards, with no way to rest, level up or get more potions or even food. Even if I reload, the fist fight before the sewers will bring me down to at least half my health, which isn't enough.

If I load back to vizima outskirts, the inn keeper is dead, so there is no way for me to make swallow potions (no alcohol base). I have not had any swallow potions in the game for a long time. The beast took me 12 attempts because of that (I wasn't expecting to just be thrown into that fight after a cutscene, a cutscene i had to watch 12 times as well).
Last edited by Jar; Jul 5, 2017 @ 2:00pm
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Showing 1-15 of 16 comments
CrackeR Jul 5, 2017 @ 2:37pm 
Why is the innkeep dead? Dont you have any signs you can use? Quen for instance as a shield to run past whatever you are trying to avoid?
No food to eat, or water to drink?
Elric Jul 5, 2017 @ 2:59pm 
The fist fights aren't even hard though. The cockatrice, have you heard of dodging? Be sure to use the correct fighting style for it
Rattle&Hum Jul 5, 2017 @ 4:39pm 
There are a couple of fires in the sewers, use those to meditate/rest and regain your HP.

EDIT:

There is a fire in the same lane/corridor from which you enter the sewers, so only drowners between you and it.
Last edited by Rattle&Hum; Jul 5, 2017 @ 4:44pm
Jar Jul 5, 2017 @ 4:50pm 
Thanks for the replies. actually managed to kill the cockatrice in one hit weirdly.. aard stunned it and then I just hit it, even though I'm on the hardest dififculty.
Lord of Bones Jul 5, 2017 @ 5:16pm 
Originally posted by Jarhead:
Thanks for the replies. actually managed to kill the cockatrice in one hit weirdly.. aard stunned it and then I just hit it, even though I'm on the hardest dififculty.
If you stun something you can instantly kill it.
DeadByLag Jul 7, 2017 @ 6:15am 
I did not have trouble with the cockatrice, but I'm certainly confused about the combat damage-delivery system. I typically use Aard (i.e. Force Push) to knockdown or stun them for swift easy murder. However, on many number of occasions I can seemingly kill groups of enemies in one stroke, but sometimes take multiple combos over and over before they finally die. And this is using the same sword style.

The UI feedback for what is really happening during combat is poorly designed. Icons, numbers, and text are too small too quick to communicate effectively and gain situation awareness.
Lord of Bones Jul 7, 2017 @ 10:39am 
Originally posted by riotangel:
I did not have trouble with the cockatrice, but I'm certainly confused about the combat damage-delivery system. I typically use Aard (i.e. Force Push) to knockdown or stun them for swift easy murder. However, on many number of occasions I can seemingly kill groups of enemies in one stroke, but sometimes take multiple combos over and over before they finally die. And this is using the same sword style.

The UI feedback for what is really happening during combat is poorly designed. Icons, numbers, and text are too small too quick to communicate effectively and gain situation awareness.
mate keep in mind this game is almost 10 years old, this was pretty damn good when it came out. The combat improved during the whole trilogy, each pretty good for the time. If you're having trouble killing certain enemies with certain styles you should improve that style, maybe their level has increased but you havent applied your new talents so they seem stronger than before. Yes it may also just be the combat system, I'm no expert, I'm just going off my playthrough. :SHDdarkangel:
DeadByLag Jul 7, 2017 @ 11:41am 
Originally posted by Lord Of Bones:
this game is almost 10 years old, this was pretty damn good when it came out.
World of Warcraft is even older from 2004 and its combat system affords way more information to provide contextual knowledge of the fight. Their support for add-ons also allows the community to develop cusotm UIs for more effective and efficient communicatation of vital combat data.

Of course it is too late to ask for enhancements at this point of time. Whatever enhancements they went for would naturally incorporate to Witcher 2 and subsequently Witcher 3, and not the old game. I am essentially playing this game in tolerance mode to absorbed as much of the story and lore as possible to offer me a stepping stone going into the later games.
Elric Jul 7, 2017 @ 11:42am 
Originally posted by riotangel:
Originally posted by Lord Of Bones:
this game is almost 10 years old, this was pretty damn good when it came out.
World of Warcraft is even older from 2004 and its combat system affords way more information to provide contextual knowledge of the fight. Their support for add-ons also allows the community to develop cusotm UIs for more effective and efficient communicatation of vital combat data.

Of course it is too late to ask for enhancements at this point of time. Whatever enhancements they went for would naturally incorporate to Witcher 2 and subsequently Witcher 3, and not the old game. I am essentially playing this game in tolerance mode to absorbed as much of the story and lore as possible to offer me a stepping stone going into the later games.
Ever hear of mods?
Lord of Bones Jul 8, 2017 @ 12:45am 
Originally posted by riotangel:
Originally posted by Lord Of Bones:
this game is almost 10 years old, this was pretty damn good when it came out.
World of Warcraft is even older from 2004 and its combat system affords way more information to provide contextual knowledge of the fight. Their support for add-ons also allows the community to develop cusotm UIs for more effective and efficient communicatation of vital combat data.

Of course it is too late to ask for enhancements at this point of time. Whatever enhancements they went for would naturally incorporate to Witcher 2 and subsequently Witcher 3, and not the old game. I am essentially playing this game in tolerance mode to absorbed as much of the story and lore as possible to offer me a stepping stone going into the later games.
yes because WoW didnt revieve updates for years or anything. If you can't look past simple things like that, that's your fault, not the games. It has more combat info than ES:O, which is a similar game. This is a great game, for its time and even now. Just enjoy it.
DeadByLag Jul 8, 2017 @ 11:39am 
Originally posted by Lord Of Bones:
yes because WoW didnt revieve updates for years or anything. If you can't look past simple things like that, that's your fault, not the games. It has more combat info than ES:O, which is a similar game. This is a great game, for its time and even now. Just enjoy it.
Oh no, WoW has evolved and changed a lot through the decade, enough to piss old-school players off with its current game design iteration.

But, the core combat mechanic and UI system has not changed at all. Has always been so since 2004. And that's the point of juxtaposition I am focusing on.

If I find the game absolutely terrible beyond redemption I'd won't hesitate in swift uninstallation. The thing is the game is much more than the sum of its parts and I am intrigued with this extended "alternative world" of Andrzej Sapkowski's saga and seeing how the story pans out and the messages it delivers. The combat is lacklustre but the walk on morally-ambiguous grounds with critical consequences is what makes it a compelling play. (Although that presents its own set of technical problems.)
Elric Jul 8, 2017 @ 11:45am 
Originally posted by riotangel:
Originally posted by Lord Of Bones:
yes because WoW didnt revieve updates for years or anything. If you can't look past simple things like that, that's your fault, not the games. It has more combat info than ES:O, which is a similar game. This is a great game, for its time and even now. Just enjoy it.
Oh no, WoW has evolved and changed a lot through the decade, enough to piss old-school players off with its current game design iteration.

But, the core combat mechanic and UI system has not changed at all. Has always been so since 2004. And that's the point of juxtaposition I am focusing on.

If I find the game absolutely terrible beyond redemption I'd won't hesitate in swift uninstallation. The thing is the game is much more than the sum of its parts and I am intrigued with this extended "alternative world" of Andrzej Sapkowski's saga and seeing how the story pans out and the messages it delivers. The combat is lacklustre but the walk on morally-ambiguous grounds with critical consequences is what makes it a compelling play. (Although that presents its own set of technical problems.)
If you think this combat is bad, you obviously have never played KotOR or Neverwinter Nights. WoW is an MMO that recieved countless updates to it's UI and systems, can't even compare WoW to this game fairly because this game didn't have the luxury of being the most successful MMO of all time. When it was released, barely anyone outside of Poland knew about the WItcher. Go ahead and uninstall, it's obvious you want to hate game. At least read the books.
DeadByLag Jul 8, 2017 @ 10:51pm 
Originally posted by TheAmericanHedgehog:
If you think this combat is bad, you obviously have never played KotOR or Neverwinter Nights. WoW is an MMO that recieved countless updates to it's UI and systems, can't even compare WoW to this game fairly because this game didn't have the luxury of being the most successful MMO of all time. When it was released, barely anyone outside of Poland knew about the WItcher. Go ahead and uninstall, it's obvious you want to hate game. At least read the books.
Nope, never played KotOR or NW. If I ever get any wind of interest I'd so then buy and try them out. At this point not yet. I have for example already bought the classic Fallout series games (excluding Fallout 4) because I had always been intrigued but couldn't find the suitable period of time to sit down and play them. I will get to those in due time, but for now it is The Witcher series.

You see, you cannot read a few lines and then attempt to extrapolate my internal desires and motivations. When I bought The Witcher 3 GOTY pack, I made it a point to also obtain the previous two games. My goals are very clear to me right from the beginning:

  • WIthout reading the source novels (especially since Andrzej Sapkowski does not consider them canon and the same package as a whole. Unlike Yoko Taro, he detests the idea of fragmenting a storyline across various media formats), get a foothold of The Witcher world to understand the protagonists and major organisations and nations that influence that world.
  • Understand Geralt as a character, his motivations, what makes him compelling.
  • Experience this "moral ambiguity" in Geralt's journey people are talking highly of.
  • Comprehensively understand the sequence of events and resulting consequences in the storylines.

And thus broken down into objectives are the immersive play-throughs for each game in chronology order. So while my original intent was to play The Witcher 3 on my friend's recommendation, that will not happen until I complete 1 & 2.

So I already have my "game plan" laid out in front me of, and honestly, I will not be persuaded to uninstall the game based on superficial advice from strangers. Why should I do that and deliberately fail in my own personal mission? Would you do that? Having a stranger tell you to uninstall the game because it's not for you, and go "oh yea of course! Let's uninstall and forget about those desires and goals deep in my heart!" I am simply not convinced by such. I will forge ahead despite my complaints about the combat system because that is secondary to what my goals aim for.

It is the same case with the likes of Final Fantasy 7/8 I generally do not enjoy turn-based combat systems but nonetheless I still tolerate them because I am compelled to move the story along to continually know and understand the characters deeper and deeper. At the end of the day, perhaps more so that other media, games are a lot more than the sum of their parts. Certain parts might suck, but the overall game can still turn out to be a tremendous experience because other parts have been masterfully crafted.

Regarding World of Warcraft notice I very clearly mentioned the 2004/5 timeline because I am talking about classic/vanilla WoW - Version 1.x That is the basis of my comparison, of which I am only focusing on the design of real-time combat system, nothing else. It's not a wholesale The Witcher vs World of Warcraft streetfight where one can only buy one over the other.

So I do not care about The Burning Crusade (v2) expansion all the way to the current Legion (v7) expansion - which is what a lot of people think of now when "WoW" is uttered. Nope. just think the original v1 WoW. But that is still quite moot, because for all the things that have changed through time, thankfully the combat system has remained basically the same all this while. Now many of the features above that system have changed significantly from expansion to expansion, most prominently being the class/specialisations/talent mechanics and PVP rules. But the underlying combat system is intact as from day 1.
Last edited by DeadByLag; Jul 8, 2017 @ 11:22pm
Elric Jul 8, 2017 @ 10:54pm 
Originally posted by riotangel:
Originally posted by TheAmericanHedgehog:
If you think this combat is bad, you obviously have never played KotOR or Neverwinter Nights. WoW is an MMO that recieved countless updates to it's UI and systems, can't even compare WoW to this game fairly because this game didn't have the luxury of being the most successful MMO of all time. When it was released, barely anyone outside of Poland knew about the WItcher. Go ahead and uninstall, it's obvious you want to hate game. At least read the books.
Nope, never played KotOR or NW. If I ever get any wind of interest I'd so then buy and try them out. At this point not yet. I have for example already bought the classic Fallout series games (excluding Fallout 4) because I had always been intrigued but couldn't find the suitable period of time to sit down and play them. I will get to those in due time, but for now it is The Witcher series.

You see, you cannot read a few lines and then attempt to extrapolate my internal desires and motivations. When I bought The Witcher 3 GOTY pack, I made it a point to also obtain the previous two games. My goals are very clear to me right from the beginning:

  • WIthout reading the source novels (especially since Andrzej Sapkowski does not consider them canon and the same package as a whole. Unlike Yoko Taro, he detests the idea of fragmenting a storyline across various media formats), get a foothold of The Witcher world to understand the protagonists and major organisations and nations that influence that world.
  • Understand Geralt as a character, his motivations, what makes him compelling.
  • Experience this "moral ambiguity" in Geralt's journey people are talking highly of.
  • Comprehensively understand the sequence of events and resulting consequences in the storylines.

And thus broken down into objectives are the immersive play-throughs for each game in chronology order. So while my original intent was to play The Witcher 3 on my friend's recommendation, that will not happen until I complete 1 & 2.

So I already have my "game plan" laid out in front me of, and honestly, I will not be persuaded to uninstall the game based on superficial advice from strangers. Why should I do that and deliberately fail in my own personal mission? Would you do that? Having a stranger tell you to uninstall the game because it's not for you, and go "oh yea of course! Let's uninstall and forget about those desires and goals deep in my heart!" I am simply not convinced by such. I will forge ahead despite my complaints about the combat system because that is secondary to what to my goals.

It is the same case with the likes of Final Fantasy 7/8 I generally do not enjoy turn-based combat systems but nonetheless I still tolerate them because I am compelled to move the story along to continually know and understand the characters deeper and deeper. At the end of the day, perhaps more so that other media, games are a lot more than the sum of their parts. Certain parts might suck, but the overall game can still turn out to be a tremendous experience because other parts have been masterfully crafted.

Regarding World of Warcraft notice I very clearly mentioned the 2004/5 timeline because I am talking about classic/vanilla WoW - Version 1.x That is the basis of my comparison, of which I am only focusing on the design of real-time combat system, nothing else. It's not a wholesale The Witcher vs World of Warcraft streetfight where one can only buy one over the other.

So I do not care about The Burning Crusade (v2) expansion all the way to the current Legion (v7) expansion - which is what a lot of people think of now when "WoW" is uttered. Nope. just think the original v1 WoW. But that is still quite moot, because for all the things that have changed through time, thankfully the combat system has remained basically the same all this while. Now many of the features above that system have changed significantly from expansion to expansion, most prominently being the class/specialisations/talent mechanics and PVP rules. But the underlying combat system is intact as from day 1.
Does a Hedgehog's opinion mean that much to you? I'm honored kek
DeadByLag Jul 8, 2017 @ 11:19pm 
Originally posted by TheAmericanHedgehog:
Does a Hedgehog's opinion mean that much to you? I'm honored kek
My principle toward Internet communication is to never spend time with childish/immature/superficial people who only know how to sling mud and not contribute useful information or ideas; those hardly ever turn out to become mind-blowing thought-provoking discussions. You have not behaved as such, so I am more than glad to articulate more in-depth my motivations and approach to games, or other entertainment media for the matter.

I tend to consume media from a reviewer perspective. Based on the philosophy taught to me by the now-defunct Computer Gaming World, the editors firmly believe reviewers should play games to completion before rating. Because nobody will give credit to reviewers of movies or novels who halfway through walked out of the theatre door or close the book. Now while I am not a professional reviewer, it totally resonates with me, as I like to have eaten the entire burger before commenting conclusively on it.
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Date Posted: Jul 5, 2017 @ 1:58pm
Posts: 16