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Why are they static in my game ?
Usually this can amended by locking down the framerate to not surpass 60 frames per second. Unfortunately, the game does not have any such option on its own, but it's easily done with Nvidia Control Panel or AMD Catalyst Control Center (CCC). I locked my framerate to 60 (and enabled V-sync because I was having mad tears) and geralts hair has behaved a lot better after that.
Hope that helps anyone who finds this thread :)
Guys: VSync doesn't just eliminate tearing -- it eliminates judder, as long as your framerate stays above your refresh rate.
If you don't use VSync, you may be getting a "good" framerate, but it will look like garbage, all juddery. With VSync enabled, the motion is completely smooth.
FreeSync/GSync attempts to do something similar, but I've never used it myself, and I don't think most people do either.
And no -- properly-coded VSync does notadd any significant latency. Yes, there are games with horrible VSync. That's not VSync's fault, that's the lazy console porter's fault.