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This topic is probably the worst in the history of steam forums. Literally 0 prior experience in gaming. Most likely created without even looking into why it was designed as.
Holy ♥♥♥♥, these are embarrisngly bad words.
But seriously now.
Shotguns in games usually are close range weapons with a drastic fall off in damage.
If they were supposed to be realistic, why use anything else?
Ever used a shotgun with a buckshot (because that's the most common ammo type in games)?
That ♥♥♥♥ fires so many pellets in a decent grouping, has easy to control recoil and can be fired quite quickly even for an inexperienced shooter. That's my experience of me firing few shells from 870, could do it quite quickly too. That day I also fired guns for the first time in my life.
All I can say, is.... AR15 with 5.56 kicks much more than 870 did with a buckshot.
Pistols are much harder to control with their recoil than what you may think from games or movies.
WW2 Thompson is easy as hell to control, doesn't kick like a mule (it is quite heavy), low caliber rifles (lower than 5.56) are basically no-recoil guns.
So my experience aside,
It is just a game balance thing.
Shotguns are either completely hated or forgotten in most FPS games. Have you tried all shotgun variants or just the initial one?
I've tried using it in PvE and it just kept getting me killed, because you really don't want to rush into a group of enemies there, it's suicide.
Today I noticed a quest for 50 shotgun kills in PvP modes and decided to give it a go since the reward is good, but it's been an absolutely terrible experience to the point I started hating the game and just quit after several matches and 30-something kills.
Their range is just way too bad and they just don't work in this game's maps and modes, well aside from maybe TDM if you just want to camp in one indoor spot for the entire match. You'll always just get picked off from the range, not to mention if you miss a shot in CQC you're dead too because SMG's and AR's kill pretty fast (which is not bad).
Overall not only are they really bad in like all aspects, but they don't have any redeeming qualities whatsoever. If you want a CQC weapon you're just better off using SMG.
Balance is one thing, but this is unbalanced horribly. They need at least twice the range to be competent and in line with the other guns. Sure you can one-shot a guy if you muzzle stuff them, but if they're even 4 feet away it takes minimum of three shots to kill them, and if they take a step back in that time, they're now outside of range and dont even receive damage.
They're so poorly designed that the pellet tracers dont fade out when they reach max distance. they literally just terminate, its jarring to look at, especially when you just unload at a guy you could spit on and every pellet just dissapears an inch away from his face and you get murdered and see him at 150 health still.
The falloff needs to be drastically extended. Even buckshot in real life is capable of embedding itself in flesh from half a football field away.
No, we just want a shotgun that isn't ♥♥♥♥♥♥♥ absolute garbage.