Batman™: Arkham Knight

Batman™: Arkham Knight

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GLiTcHeD Jun 27, 2015 @ 9:48am
Sooo New Game+ is locked on Knightmare difficulty?
That's seriously lame...
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Showing 1-15 of 34 comments
Wolfie Jun 27, 2015 @ 9:48am 
lern 2 play son
guzti buuster Jun 27, 2015 @ 9:51am 
git gud
GLiTcHeD Jun 27, 2015 @ 9:52am 
Originally posted by miringains:
lern 2 play son

It's not a matter of skill... I'd preferred if there was choice difficulty wise.
Wolfie Jun 27, 2015 @ 10:01am 
In all seriousness can someone explain knightmare difficulty in full pls?
Selfish Lee Everett Jun 27, 2015 @ 10:02am 
Enemies hit much harder and there's no counter prompts, so fights look and feel liek watching a Batman movie. NG+ rocks.
Originally posted by miringains:
In all seriousness can someone explain knightmare difficulty in full pls?

It's the difficulty of hard but without tips and counter "tells".
Wolfie Jun 27, 2015 @ 10:03am 
Originally posted by The Real Dark Knight:
Originally posted by miringains:
In all seriousness can someone explain knightmare difficulty in full pls?

It's the difficulty of hard but without tips and counter "tells".

Lol... I thought hard removed counter signs? It did in the earlier ones.
Last edited by Wolfie; Jun 27, 2015 @ 10:03am
GLiTcHeD Jun 27, 2015 @ 10:03am 
Originally posted by miringains:
In all seriousness can someone explain knightmare difficulty in full pls?

- "Knightmare mode is the exact opposite of Easy. Instead of enemy sturdiness, damage dealing, reactions, accuracy, and speed begin set as low as possible, these parameters are all set as high as possible, all the time."
- "Knightmare difficulty also eliminates the danger sense that shows up on the HUD when Batman is about to be attacked."

That ^
Originally posted by miringains:
Originally posted by The Real Dark Knight:

It's the difficulty of hard but without tips and counter "tells".

Lol... I thought hard removed counter signs?

Nope. Hard mode still utilizes counter icons.
Wolfie Jun 27, 2015 @ 10:05am 
Originally posted by Graeves:
Originally posted by miringains:
In all seriousness can someone explain knightmare difficulty in full pls?

- "Knightmare mode is the exact opposite of Easy. Instead of enemy sturdiness, damage dealing, reactions, accuracy, and speed begin set as low as possible, these parameters are all set as high as possible, all the time."
- "Knightmare difficulty also eliminates the danger sense that shows up on the HUD when Batman is about to be attacked."

That ^

Sounds easy as ♥♥♥♥. I was worried it was going to remove the bat light to show where to go for your next mission, or something remotely challenging.
Originally posted by miringains:
Originally posted by The Real Dark Knight:

It's the difficulty of hard but without tips and counter "tells".

Lol... I thought hard removed counter signs? It did in the earlier ones.

No, it didn't.
Rebel Scum Jun 27, 2015 @ 10:13am 
Thats how Arkham City was, locked on hardest difficulty without dodge indicators.
Stormspark Jun 27, 2015 @ 10:23am 
Originally posted by Flashpoint Batman:
Thats how Arkham City was, locked on hardest difficulty without dodge indicators.

That's also how Arkham Origins was. Except in Arkham Origins you had to do at least 1 new game+ playthrough to unlock everything.
Wolfie Jun 28, 2015 @ 5:05am 
Originally posted by The Real Dark Knight:
Originally posted by miringains:

Lol... I thought hard removed counter signs? It did in the earlier ones.

No, it didn't.

Yes, it did. Hard took away counter signs on Arkham City, Origins and Asylum, kid.
Last edited by Wolfie; Jun 28, 2015 @ 5:05am
Luxia Jun 28, 2015 @ 5:07am 
Wait, what? I'm probably gonna download the game again and check, but I'm pretty sure that it didn't. Which surprised me, cuz the difficulty description stated it does, or atleast I remember it that way, lmao.
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Date Posted: Jun 27, 2015 @ 9:48am
Posts: 34