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It's not a matter of skill... I'd preferred if there was choice difficulty wise.
It's the difficulty of hard but without tips and counter "tells".
Lol... I thought hard removed counter signs? It did in the earlier ones.
- "Knightmare mode is the exact opposite of Easy. Instead of enemy sturdiness, damage dealing, reactions, accuracy, and speed begin set as low as possible, these parameters are all set as high as possible, all the time."
- "Knightmare difficulty also eliminates the danger sense that shows up on the HUD when Batman is about to be attacked."
That ^
Nope. Hard mode still utilizes counter icons.
Sounds easy as ♥♥♥♥. I was worried it was going to remove the bat light to show where to go for your next mission, or something remotely challenging.
No, it didn't.
That's also how Arkham Origins was. Except in Arkham Origins you had to do at least 1 new game+ playthrough to unlock everything.
Yes, it did. Hard took away counter signs on Arkham City, Origins and Asylum, kid.